#include "SDL.h" /* Absolutely basic test just to see if we get the expected value after calling each function. */ int main(int argc, char **argv) { Uint32 val32 = 0; Uint32 ret32 = 0; Uint64 val64 = 0; Uint64 ret64 = 0; SDL_bool tfval = SDL_FALSE; ret32 = SDL_AtomicExchange32(&val32, 10); tfval = SDL_AtomicCompareThenSet32(&val32, 10, 20); tfval = SDL_AtomicTestThenSet32(&val32); SDL_AtomicClear32(&val32); ret32 = SDL_AtomicFetchThenIncrement32(&val32); ret32 = SDL_AtomicFetchThenDecrement32(&val32); ret32 = SDL_AtomicFetchThenAdd32(&val32, 10); ret32 = SDL_AtomicFetchThenSubtract32(&val32, 10); ret32 = SDL_AtomicIncrementThenFetch32(&val32); ret32 = SDL_AtomicDecrementThenFetch32(&val32); ret32 = SDL_AtomicAddThenFetch32(&val32, 10); ret32 = SDL_AtomicSubtractThenFetch32(&val32, 10); /* #ifdef SDL_HAS_64BIT_TYPE */ #if 0 ret64 = SDL_AtomicExchange64(&val64, 10); tfval = SDL_AtomicCompareThenSet64(&val64, 10, 20); tfval = SDL_AtomicTestThenSet64(&val64); SDL_AtomicClear64(&val64); ret64 = SDL_AtomicFetchThenIncrement64(&val64); ret64 = SDL_AtomicFetchThenDecrement64(&val64); ret64 = SDL_AtomicFetchThenAdd64(&val64, 10); ret64 = SDL_AtomicFetchThenSubtract64(&val64, 10); ret64 = SDL_AtomicIncrementThenFetch64(&val64); ret64 = SDL_AtomicDecrementThenFetch64(&val64); ret64 = SDL_AtomicAddThenFetch64(&val64, 10); ret64 = SDL_AtomicSubtractThenFetch64(&val64, 10); #endif return 0; }