#include #include "SDL_winrtapp_direct3d.h" #include "SDL_winrtapp_xaml.h" int (*WINRT_SDLAppEntryPoint)(int, char **) = NULL; extern "C" DECLSPEC int SDL_WinRTRunApp(int (*mainFunction)(int, char **), void * xamlBackgroundPanel) { if (xamlBackgroundPanel) { return SDL_WinRTInitXAMLApp(mainFunction, xamlBackgroundPanel); } else { return SDL_WinRTInitNonXAMLApp(mainFunction); } }