/******************************************************************************* Headers *******************************************************************************/ #include #include #include #include #include #include #include #include #include #include "importgl.h" #include "egl.h" /******************************************************************************* Globals *******************************************************************************/ static long _getTime(void){ struct timeval now; gettimeofday(&now, NULL); return (long)(now.tv_sec*1000 + now.tv_usec/1000); } JNIEnv* mEnv = NULL; JavaVM* mVM = NULL; //Main activity jclass mActivityInstance; //method signatures jmethodID midCreateGLContext; jmethodID midFlipBuffers; extern "C" int SDL_main(); extern "C" int Android_OnKeyDown(int keycode); extern "C" int Android_OnKeyUp(int keycode); /******************************************************************************* Functions called by JNI *******************************************************************************/ extern "C" void Java_org_libsdl_android_SDLActivity_nativeInit( JNIEnv* env, jobject obj ) { __android_log_print(ANDROID_LOG_INFO, "SDL", "JNI: NativeInit"); mEnv = env; SDL_main(); } extern "C" jint JNI_OnLoad(JavaVM* vm, void* reserved) { JNIEnv* env = NULL; jint result = -1; if (vm->GetEnv((void**) &env, JNI_VERSION_1_4) != JNI_OK) { return result; } mEnv = env; __android_log_print(ANDROID_LOG_INFO, "SDL", "JNI: OnLoad"); jclass cls = mEnv->FindClass ("org/libsdl/android/SDLActivity"); mActivityInstance = cls; midCreateGLContext = mEnv->GetStaticMethodID(cls,"createGLContext","()V"); midFlipBuffers = mEnv->GetStaticMethodID(cls,"flipBuffers","()V"); if(!midCreateGLContext || !midFlipBuffers){ __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: Bad mids\n"); }else{ __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: Good mids\n"); } return JNI_VERSION_1_4; } extern "C" void Java_org_libsdl_android_SDLActivity_onNativeKeyDown(JNIEnv* env, jobject obj, jint keycode){ int r = Android_OnKeyDown(keycode); __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: native key down %d, %d\n", keycode, r); } extern "C" void Java_org_libsdl_android_SDLActivity_onNativeKeyUp(JNIEnv* env, jobject obj, jint keycode){ int r = Android_OnKeyUp(keycode); __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: native key up %d, %d\n", keycode, r); } extern "C" void Java_org_libsdl_android_SDLActivity_onNativeTouch(JNIEnv* env, jobject obj, jint action, jfloat x, jfloat y, jfloat p){ __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: native touch event %d @ %f/%f, pressure %f\n", action, x, y, p); } /******************************************************************************* Functions called by SDL *******************************************************************************/ extern "C" void sdl_create_context(){ __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: sdl_create_context()\n"); mEnv->CallStaticVoidMethod(mActivityInstance, midCreateGLContext ); __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: sdl_create_context() return\n"); // exit(1); } extern "C" void sdl_render(){ //When we get here, we've accumulated a full frame //__android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: sdl_render()"); mEnv->CallStaticVoidMethod(mActivityInstance, midFlipBuffers ); }