/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* MiNT audio driver using XBIOS functions (STFA driver) Patrice Mandin */ /* Mint includes */ #include #include #include #include "SDL_audio.h" #include "../SDL_audio_c.h" #include "../SDL_sysaudio.h" #include "../../video/ataricommon/SDL_atarimxalloc_c.h" #include "SDL_mintaudio.h" #include "SDL_mintaudio_stfa.h" /*--- Defines ---*/ #define MINT_AUDIO_DRIVER_NAME "mint_stfa" /* Debug print info */ #define DEBUG_NAME "audio:stfa: " #if 0 #define DEBUG_PRINT(what) \ { \ printf what; \ } #else #define DEBUG_PRINT(what) #endif /*--- Static variables ---*/ static unsigned long cookie_snd = 0; static unsigned long cookie_mch = 0; static cookie_stfa_t *cookie_stfa = NULL; static const int freqs[16] = { 4995, 6269, 7493, 8192, 9830, 10971, 12538, 14985, 16384, 19819, 21943, 24576, 30720, 32336, 43885, 49152 }; static void MINTSTFA_LockDevice(_THIS) { /* Stop replay */ void *oldpile = (void *) Super(0); cookie_stfa->sound_enable = STFA_PLAY_DISABLE; Super(oldpile); } static void MINTSTFA_UnlockDevice(_THIS) { /* Restart replay */ void *oldpile = (void *) Super(0); cookie_stfa->sound_enable = STFA_PLAY_ENABLE | STFA_PLAY_REPEAT; Super(oldpile); } static void MINTSTFA_CloseDevice(_THIS) { if (this->hidden != NULL) { /* Stop replay */ void *oldpile = (void *) Super(0); cookie_stfa->sound_enable = STFA_PLAY_DISABLE; Super(oldpile); /* Wait if currently playing sound */ while (SDL_MintAudio_mutex != 0) { } /* Clear buffers */ if (SDL_MintAudio_audiobuf[0]) { Mfree(SDL_MintAudio_audiobuf[0]); SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL; } SDL_free(this->hidden); this->hidden = NULL; } } static int MINTSTFA_CheckAudio(_THIS) { int i; DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ", SDL_AUDIO_BITSIZE(this->spec.format))); DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format))); DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(this->spec.format))); DEBUG_PRINT(("channels=%d, ", this->spec.channels)); DEBUG_PRINT(("freq=%d\n", this->spec.freq)); if (SDL_AUDIO_BITSIZE(this->spec.format) > 16) { this->spec.format = AUDIO_S16SYS; /* clamp out int32/float32 ... */ } if (this->spec.channels > 2) { this->spec.channels = 2; /* no more than stereo! */ } /* Check formats available */ MINTAUDIO_freqcount = 0; for (i = 0; i < 16; i++) { SDL_MintAudio_AddFrequency(this, freqs[i], 0, i, -1); } #if 1 for (i = 0; i < MINTAUDIO_freqcount; i++) { DEBUG_PRINT((DEBUG_NAME "freq %d: %lu Hz, clock %lu, prediv %d\n", i, MINTAUDIO_frequencies[i].frequency, MINTAUDIO_frequencies[i].masterclock, MINTAUDIO_frequencies[i].predivisor)); } #endif MINTAUDIO_numfreq = SDL_MintAudio_SearchFrequency(this, this->spec.freq); this->spec.freq = MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency; DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ", SDL_AUDIO_BITSIZE(this->spec.format))); DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format))); DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(this->spec.format))); DEBUG_PRINT(("channels=%d, ", this->spec.channels)); DEBUG_PRINT(("freq=%d\n", this->spec.freq)); return 0; } static void MINTSTFA_InitAudio(_THIS) { void *buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf]; void *oldpile = (void *) Super(0); /* Stop replay */ cookie_stfa->sound_enable = STFA_PLAY_DISABLE; /* Select replay format */ cookie_stfa->sound_control = MINTAUDIO_frequencies[MINTAUDIO_numfreq].predivisor; if (SDL_AUDIO_BITSIZE(this->spec.format) == 8) { cookie_stfa->sound_control |= STFA_FORMAT_8BIT; } else { cookie_stfa->sound_control |= STFA_FORMAT_16BIT; } if (this->spec.channels == 2) { cookie_stfa->sound_control |= STFA_FORMAT_STEREO; } else { cookie_stfa->sound_control |= STFA_FORMAT_MONO; } if (SDL_AUDIO_ISSIGNED(this->spec.format) != 0) { cookie_stfa->sound_control |= STFA_FORMAT_SIGNED; } else { cookie_stfa->sound_control |= STFA_FORMAT_UNSIGNED; } if (SDL_AUDIO_ISBIGENDIAN(this->spec.format) != 0) { cookie_stfa->sound_control |= STFA_FORMAT_BIGENDIAN; } else { cookie_stfa->sound_control |= STFA_FORMAT_LITENDIAN; } /* Set buffer */ cookie_stfa->sound_start = (unsigned long) buffer; cookie_stfa->sound_end = (unsigned long) (buffer + this->spec.size); /* Set interrupt */ cookie_stfa->stfa_it = SDL_MintAudio_StfaInterrupt; /* Restart replay */ cookie_stfa->sound_enable = STFA_PLAY_ENABLE | STFA_PLAY_REPEAT; Super(oldpile); DEBUG_PRINT((DEBUG_NAME "hardware initialized\n")); } static int MINTSTFA_OpenDevice(_THIS, const char *devname, int iscapture) { SDL_MintAudio_device = this; /* Check audio capabilities */ if (MINTSTFA_CheckAudio(this) == -1) { return 0; } /* Initialize all variables that we clean on shutdown */ this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *this->hidden)); if (this->hidden == NULL) { SDL_OutOfMemory(); return 0; } SDL_memset(this->hidden, 0, (sizeof *this->hidden)); SDL_CalculateAudioSpec(&this->spec); /* Allocate memory for audio buffers in DMA-able RAM */ DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", this->spec.size)); SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(this->spec.size * 2, MX_STRAM); if (SDL_MintAudio_audiobuf[0] == NULL) { SDL_OutOfMemory(); SDL_free(this->hidden); this->hidden = NULL; return 0; } SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + this->spec.size; SDL_MintAudio_numbuf = 0; SDL_memset(SDL_MintAudio_audiobuf[0], this->spec.silence, this->spec.size * 2); SDL_MintAudio_audiosize = this->spec.size; SDL_MintAudio_mutex = 0; DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", SDL_MintAudio_audiobuf[0])); DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n", SDL_MintAudio_audiobuf[1])); SDL_MintAudio_CheckFpu(); /* Setup audio hardware */ MINTSTFA_InitAudio(this); return 1; /* good to go. */ } static int MINTSTFA_Init(SDL_AudioDriverImpl * impl) { /* Cookie _MCH present ? if not, assume ST machine */ if (Getcookie(C__MCH, &cookie_mch) == C_NOTFOUND) { cookie_mch = MCH_ST; } /* Cookie _SND present ? if not, assume ST machine */ if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) { cookie_snd = SND_PSG; } /* Cookie STFA present ? */ if (Getcookie(C_STFA, (long *) &cookie_stfa) != C_FOUND) { SDL_SetError(DEBUG_NAME "no STFA audio"); return (0); } SDL_MintAudio_stfa = cookie_stfa; DEBUG_PRINT((DEBUG_NAME "STFA audio available!\n")); /* Set the function pointers */ impl->OpenDevice = MINTSTFA_OpenDevice; impl->CloseDevice = MINTSTFA_CloseDevice; impl->LockDevice = MINTSTFA_LockDevice; impl->UnlockDevice = MINTSTFA_UnlockDevice; impl->OnlyHasDefaultOutputDevice = 1; impl->ProvidesOwnCallbackThread = 1; impl->SkipMixerLock = 1; return 2; /* 2 == definitely has an audio device. */ } AudioBootStrap MINTAUDIO_STFA_bootstrap = { MINT_AUDIO_DRIVER_NAME, "MiNT STFA audio driver", MINTSTFA_Init, 0 }; /* vi: set ts=4 sw=4 expandtab: */