slouken@0: /* slouken@0: SDL - Simple DirectMedia Layer slouken@1312: Copyright (C) 1997-2006 Sam Lantinga slouken@0: slouken@0: This library is free software; you can redistribute it and/or slouken@1312: modify it under the terms of the GNU Lesser General Public slouken@0: License as published by the Free Software Foundation; either slouken@1312: version 2.1 of the License, or (at your option) any later version. slouken@0: slouken@0: This library is distributed in the hope that it will be useful, slouken@0: but WITHOUT ANY WARRANTY; without even the implied warranty of slouken@0: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU slouken@1312: Lesser General Public License for more details. slouken@0: slouken@1312: You should have received a copy of the GNU Lesser General Public slouken@1312: License along with this library; if not, write to the Free Software slouken@1312: Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA slouken@0: slouken@0: Sam Lantinga slouken@252: slouken@libsdl.org slouken@0: */ slouken@1402: #include "SDL_config.h" slouken@0: slouken@0: /* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */ slouken@0: slouken@0: /* Functions to get a list of "close" audio formats */ slouken@0: extern Uint16 SDL_FirstAudioFormat(Uint16 format); slouken@0: extern Uint16 SDL_NextAudioFormat(void); slouken@0: slouken@0: /* Function to calculate the size and silence for a SDL_AudioSpec */ slouken@1895: extern void SDL_CalculateAudioSpec(SDL_AudioSpec * spec); slouken@0: slouken@0: /* The actual mixing thread function */ slouken@1769: extern int SDLCALL SDL_RunAudio(void *audiop); slouken@1895: /* vi: set ts=4 sw=4 expandtab: */