slouken@2777: slouken@2777: 1.3 release checklist: slouken@2864: * Add higher precision timers for profiling slouken@2777: * Implement YUV texture support slouken@2861: - in progress, software support is done, Ryan is working on OpenGL shaders slouken@2777: * Implement desktop video mode change notification? slouken@2877: * Implement icon support (with translucency?) slouken@2906: * Add draw blend mode and line drawing support for win32 slouken@2911: * Add diagonal line clipping to SDL_IntersectRectAndLine() slouken@2906: * Have Bob look at why DirectColor visuals fail with XA_RGB_BEST_MAP error slouken@2861: * Verify mouse grab support slouken@2861: * Properly handle mouse grab with Vista DPI scaling slouken@2861: * Make sure the mouse is where it's supposed to be when un-grabbed slouken@2861: * Test native window codepath slouken@2861: * Add keyboard enumeration / name query API slouken@0: slouken@0: Wish list for the 1.3 development branch: slouken@1534: http://bugzilla.libsdl.org/ slouken@0: slouken@1895: * Add a way to register custom events slouken@0: * DirectInput joystick support needs to be implemented slouken@0: * Explicit vertical retrace wait (maybe separate from SDL_Flip?) slouken@0: * Shaped windows, windows without borders slouken@2861: * Multiple display support slouken@0: * Add a timestamp to events slouken@0: * Add audio input API slouken@2330: * Add modifier state to key and button events slouken@0: slouken@0: In the jump from 1.2 to 1.3, we should change the SDL_Rect members to slouken@0: int and evaluate all the rest of the datatypes. This is the only place slouken@0: we should do it though, since the 1.2 series should not break binary slouken@0: compatibility in this way. slouken@150: slouken@150: Requests: slouken@150: * PCM and CDROM volume control (deprecated, but possible)