Sat, 02 Jan 2021 10:25:38 -0800 |
Updated copyright for 2021
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Thu, 23 Jan 2020 01:00:52 -0800 |
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
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Thu, 16 Jan 2020 20:49:25 -0800 |
Updated copyright date for 2020
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Fri, 04 Jan 2019 22:01:14 -0800 |
Updated copyright for 2019
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Wed, 03 Jan 2018 10:03:25 -0800 |
Updated copyright for 2018
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Sun, 01 Jan 2017 18:33:28 -0800 |
Updated copyright for 2017
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Sat, 02 Jan 2016 10:10:34 -0800 |
Updated copyright to 2016
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Tue, 26 May 2015 06:27:46 -0700 |
Updated the copyright year to 2015
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Sun, 02 Feb 2014 00:53:27 -0800 |
Fixed bug 2374 - Update copyright for 2014...
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Sun, 24 Nov 2013 23:56:17 -0500 |
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
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Sat, 18 May 2013 14:17:52 -0700 |
File style cleanup for the SDL 2.0 release
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Sun, 31 Mar 2013 12:48:50 -0400 |
Make SDL_SetError and friends unconditionally return -1.
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Fri, 15 Feb 2013 08:47:44 -0800 |
Happy New Year!
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Sat, 31 Dec 2011 09:28:07 -0500 |
Happy New Year!
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Fri, 08 Apr 2011 13:03:26 -0700 |
SDL 1.3 is now under the zlib license.
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Fri, 11 Feb 2011 22:37:15 -0800 |
Happy 2011! :)
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Tue, 08 Feb 2011 10:04:09 -0800 |
Made it possible to disable the rendering subsystem with configure --disable-render
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Thu, 03 Feb 2011 15:49:37 -0800 |
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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Thu, 03 Feb 2011 02:45:29 -0800 |
Making the API simpler, moved the surface drawing functions to the software renderer.
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