VisualC/SDL/SDL.vcxproj.filters
Mon, 23 Nov 2020 18:24:05 -0800 Generalized the raw input controller driver and moved XInput/WGI detection into it for XInput devices
Mon, 04 May 2020 02:27:29 -0400 locale: Implemented SDL_GetPreferredLocales().
Sat, 18 Apr 2020 21:41:37 -0700 Added a Windows Gaming Input joystick driver
Wed, 08 Apr 2020 08:34:27 -0700 First pass at Windows sensor implementation
Mon, 16 Mar 2020 12:23:38 -0700 Fixed bug 4477 - Support more than 4 XInput-capable devices on Windows
Sun, 15 Mar 2020 16:01:19 -0400 virtual joysticks: MSVC support part 2/2, add file refs to MSVC projects (bug 5028)
Tue, 04 Feb 2020 15:35:01 -0800 Added SDL_hidapi_rumble.c to the Visual Studio project
Thu, 19 Dec 2019 15:12:36 -0800 Added new HIDAPI driver files to the Visual Studio project
Wed, 20 Nov 2019 20:40:50 +0300 added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.)
Tue, 22 Oct 2019 10:26:49 -0700 Fixed the location of controller_type.h in the Visual Studio project
Wed, 19 Jun 2019 15:54:21 -0700 Rolling back GameCube HIDAPI support
Sat, 16 Mar 2019 19:46:37 -0700 Fixed Visual Studio build
Thu, 23 Aug 2018 02:48:47 -0700 Added display event files to the Visual Studio projects
Tue, 21 Aug 2018 13:42:44 -0700 Added the dummy sensor driver to the Visual Studio projects
Thu, 09 Aug 2018 16:00:17 -0700 Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms.
Sat, 04 Aug 2018 11:52:46 -0400 SDL_exp
Wed, 17 Jan 2018 11:53:09 -0500 SDL_log10
Wed, 06 Dec 2017 12:24:32 -0500 audio: Port WASAPI to WinRT, remove XAudio2 backend.
Sun, 12 Nov 2017 22:51:12 -0800 Updated SDL's YUV support, many thanks to Adrien Descamps
Sat, 04 Nov 2017 17:35:03 -0700 Added SDL_fmod() and SDL_fmodf()
Sun, 27 Aug 2017 22:20:17 -0700 Added Vulkan support to the Visual Studio 2010 solution
Tue, 06 Dec 2016 02:23:54 -0500 Refactored the audio queueing code to a generic SDL_DataQueue interface.
Mon, 05 Dec 2016 21:28:27 -0800 Fixed SDL always being built because of missing headers in the project.
Fri, 05 Aug 2016 01:44:15 -0400 audio: Removed internal SDL_audiomem.h and macros.
Sun, 14 Jun 2015 18:21:04 -0700 Updated Visual Studio projects