src/video/windx5/SDL_dx5video.c
Mon, 01 May 2006 06:58:33 +0000 glSDL support
Wed, 15 Mar 2006 17:46:41 +0000 Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Tue, 14 Mar 2006 04:00:03 +0000 (patch tweaked a bit)
Tue, 07 Mar 2006 05:21:32 +0000 More Win64 updates
Mon, 06 Mar 2006 08:11:10 +0000 Fixed more Win64 portability issues
Tue, 21 Feb 2006 08:46:50 +0000 Use consistent identifiers for the various platforms we support.
Thu, 16 Feb 2006 10:11:48 +0000 New configure-based build system. Still work in progress, but much improved
Fri, 10 Feb 2006 06:48:43 +0000 More header massaging... works great on Windows. ;-)
Tue, 07 Feb 2006 09:29:18 +0000 Removed uses of stdlib.h and string.h
Tue, 07 Feb 2006 06:59:48 +0000 Use SDL_ prefixed versions of C library functions.
Mon, 06 Feb 2006 08:28:51 +0000 It's now possible to build SDL without any C runtime at all on Windows,
Wed, 01 Feb 2006 06:32:25 +0000 Updated copyright information and removed rcs id lines (problematic in branch merges)
Mon, 30 Jan 2006 06:56:10 +0000 Date: Sun, 6 Mar 2005 17:06:20 +0100
Sun, 29 Jan 2006 22:09:26 +0000 Only save the window position if we're in windowed mode
Sun, 29 Jan 2006 18:17:35 +0000 The event code was fine, and calculated the SDL_windowX/Y correctly.
Sun, 29 Jan 2006 09:13:36 +0000 Cleaned up the app registration stuff a bit
Sun, 29 Jan 2006 06:11:38 +0000 Re-query the SDL_WINDOWID each time we initialize the video
Tue, 27 Sep 2005 09:00:42 +0000 Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Fri, 12 Nov 2004 23:22:08 +0000 Date: Mon, 25 Oct 2004 17:30:06 +0200
Fri, 25 Jun 2004 05:24:50 +0000 Date: Thu, 24 Jun 2004 15:13:40 +0300 (EEST)
Mon, 16 Feb 2004 21:09:24 +0000 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Mon, 16 Feb 2004 00:03:31 +0000 *** empty log message ***
Fri, 13 Feb 2004 06:42:17 +0000 *** empty log message ***
Wed, 11 Feb 2004 16:10:16 +0000 Date: Tue, 13 Jan 2004 19:25:37 +0300
Sun, 04 Jan 2004 16:49:27 +0000 Updated copyright information for 2004 (Happy New Year!)
Fri, 11 Oct 2002 07:55:22 +0000 Removed an unnecessary header
Mon, 02 Sep 2002 16:02:17 +0000 Fixed a typo in a previous patch
Sat, 24 Aug 2002 17:15:45 +0000 Fixed 2048 pixel limitation in DirectX blit code
Tue, 20 Aug 2002 00:20:06 +0000 Updated for embedded Visual C++ 4.0
Mon, 19 Aug 2002 03:09:25 +0000 Fullscreen windows are always topmost under Windows
Sat, 17 Aug 2002 19:36:43 +0000 Added temporarily disabled code for hardware acceleration in windowed mode.
Sat, 17 Aug 2002 19:17:18 +0000 Flush message queue when shutting down video mode on Windows
Sat, 17 Aug 2002 18:11:23 +0000 Removed DDFLIP_WAIT flag from DirectX flip for improved performance
Sun, 19 May 2002 23:31:00 +0000 *** empty log message ***
Sun, 19 May 2002 22:32:09 +0000 *** empty log message ***
Thu, 11 Apr 2002 15:23:07 +0000 Fixed gamma ramps in DirectX windowed and OpenGL modes
Tue, 09 Apr 2002 23:49:06 +0000 Fixed DirectX fullscreen gamma control (thanks John!)
Sun, 10 Mar 2002 03:25:47 +0000 *** empty log message ***
Wed, 06 Mar 2002 11:23:08 +0000 Updated copyright information for 2002
Wed, 06 Mar 2002 11:05:47 +0000 Removed the API changes to preserve SDL 1.2 stability
Tue, 05 Mar 2002 19:55:32 +0000 Added SDL_LockRect() and SDL_UnlockRect()
Fri, 14 Dec 2001 12:38:15 +0000 Updated the source with the correct e-mail address
Tue, 04 Sep 2001 23:21:20 +0000 Allow building SDL on Windows without audio support
Thu, 26 Apr 2001 16:50:19 +0000 Changes since SDL 1.2.0 release
Thu, 26 Apr 2001 16:45:43 +0000 Initial revision