Fri, 20 Mar 2015 11:11:44 -0400 |
Audio hotplug fixes for winmm and XAudio2 backends.
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Thu, 19 Mar 2015 23:44:47 -0400 |
Make static analysis happy.
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Thu, 19 Mar 2015 23:39:53 -0400 |
Fixed a compiler warning on Visual Studio.
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Thu, 19 Mar 2015 22:11:20 -0400 |
Zero out the audio hotplug event structure, so the "padded" fields are sane.
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Thu, 19 Mar 2015 15:43:00 -0400 |
SDL_RemoveAudioDevice() should specify capture vs output.
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Thu, 19 Mar 2015 13:34:17 -0400 |
Removed the broken audio streaming code, other small cleanups.
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Thu, 19 Mar 2015 13:27:10 -0400 |
Disconnected/broken/lost audio devices now continue to fire their callback.
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Thu, 19 Mar 2015 13:15:28 -0400 |
Don't assert if an audio backend reports the same device disconnected twice.
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Wed, 18 Mar 2015 02:01:17 -0400 |
Bunch of reworking to how we manage audio devices.
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Mon, 16 Mar 2015 02:11:39 -0400 |
Initial work on audio device hotplug support.
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Wed, 18 Mar 2015 10:09:39 -0400 |
Changed some SDL_memset() calls to SDL_zero().
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Wed, 18 Mar 2015 10:09:23 -0400 |
Tweaked a couple comments, added some FIXMEs.
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Fri, 13 Mar 2015 12:20:17 -0400 |
Cleaning out a silly coding style I used to use.
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Fri, 13 Mar 2015 00:48:30 -0400 |
Removed an unnecessary #ifdef.
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Thu, 18 Dec 2014 00:19:52 -0500 |
Initial merge of Emscripten port!
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Thu, 18 Sep 2014 11:03:34 -0300 |
[Android] Better fix for #2480, pause/resume audio
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Wed, 17 Sep 2014 11:41:12 -0300 |
[Android] Fixes #2480, music does not pause when process backgrounded
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Wed, 30 Jul 2014 11:11:48 -0400 |
SDL_GetQueuedAudioSize() shouldn't grab lock when not set up for queueing.
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Wed, 30 Jul 2014 11:08:31 -0400 |
Added a GetPendingBytes method to the audio backend.
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Tue, 22 Jul 2014 21:41:49 -0400 |
Added audio device buffer queueing API.
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Tue, 22 Jul 2014 23:12:21 -0400 |
Clarifying hard-to-understand piece of code.
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Tue, 24 Jun 2014 01:38:21 -0700 |
Fixed bug 2467 - bad memcpy in SDL_OpenAudio/open_audio_device/prepare_audiospec chain
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Fri, 06 Jun 2014 15:45:59 -0300 |
Chrome's Native Client backend implementation
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Mon, 05 May 2014 22:21:26 +0300 |
__ANDROID__ is the correct macro to check for an android system.ANDROID is only defined in NDK build system (.mk) and not in the standalone NDK.
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Thu, 20 Mar 2014 18:00:41 -0400 |
Patched to compile on C89 compilers, removed more streamer code.
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Thu, 20 Mar 2014 17:00:33 -0400 |
#ifdef'd out the audio streamer code.
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Sun, 02 Feb 2014 00:53:27 -0800 |
Fixed bug 2374 - Update copyright for 2014...
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Mon, 09 Dec 2013 16:03:18 -0500 |
Implemented the Dynamic API magic.
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Sun, 24 Nov 2013 23:56:17 -0500 |
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
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Thu, 14 Nov 2013 11:51:24 -0500 |
Renamed things named after BeOS to be named after Haiku instead.
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Sun, 03 Nov 2013 11:13:06 -0800 |
Fixed bug 2205 - SDL_GetAudioDeviceName returns default-device name on invalid index for default-device only drivers
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Thu, 29 Aug 2013 08:29:21 -0700 |
Christoph Mallon: Remove pointless if (x) before SDL_free(x)
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Wed, 21 Aug 2013 09:47:10 -0300 |
OCD fixes: Adds a space after /* (glory to regular expressions!)
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Thu, 25 Jul 2013 18:11:09 -0700 |
Fixed crash and garbled output when converting from F32 to S16 audio.
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Sun, 14 Jul 2013 12:42:12 -0400 |
Protect SDL_PauseAudio*() with the audio callback lock.
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Sun, 14 Jul 2013 11:28:18 -0400 |
Fixed off-by-one error in SDL_AudioQuit() (thanks, Rainer!).
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Thu, 11 Jul 2013 23:59:09 -0400 |
Whoops, missed a part of that last commit.
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Thu, 11 Jul 2013 23:53:00 -0400 |
Explicitly write silence to the audio device while it is paused.
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Sun, 07 Jul 2013 02:03:07 -0400 |
Added an SDL2 OpenBSD sndio(7) audio target.
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Fri, 05 Jul 2013 01:31:02 -0400 |
Patched to compile on pre-C99 compilers.
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Fri, 05 Jul 2013 00:54:00 -0400 |
Don't crash if SDL_AudioQuit() is called twice in a row.
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Fri, 05 Jul 2013 00:30:23 -0400 |
Don't close already-closed audio devices during SDL_Quit().
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Sun, 31 Mar 2013 13:05:40 -0400 |
Changed audio subsystem's OpenDevice interface to return -1 on error.
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Sun, 17 Mar 2013 09:44:58 -0700 |
Removed Nintendo DS support since nobody has volunteered to maintain it for over a year.
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Sun, 17 Mar 2013 20:07:02 +0800 |
Add PSP support
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Thu, 07 Mar 2013 20:12:40 -0800 |
Changed the name of SDL_mutexP() SDL_mutexV()
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Wed, 27 Feb 2013 15:20:31 -0800 |
Allow "pulseaudio" as well as "pulse" so SDL 1.2 and 2.0 support both names for the pulseaudio driver.
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Wed, 20 Feb 2013 14:49:30 -0500 |
Backed out changeset 9fea506e48ab
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Wed, 20 Feb 2013 13:25:38 -0500 |
Allow SDL_AUDIODRIVER="pulse" to do the right thing.
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Mon, 18 Feb 2013 20:14:24 -0800 |
Allow abbreviated strings to be used for driver names.
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Fri, 15 Feb 2013 08:47:44 -0800 |
Happy New Year!
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Sat, 15 Sep 2012 10:59:39 -0400 |
Removed Windows CE support from SDL 2.0.
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Thu, 09 Aug 2012 14:14:41 -0400 |
Removed some unused variables that gcc 4.6.1 complains about.
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Sun, 08 Jul 2012 07:20:50 -0400 |
Added OpenBSD "sndio" audio target.
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Sat, 31 Dec 2011 09:28:07 -0500 |
Happy New Year!
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Sat, 31 Dec 2011 09:16:08 -0500 |
Happy New Year!
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Sun, 02 Oct 2011 00:29:16 -0400 |
1.3 API CHANGE: Add support for naming threads.
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Wed, 21 Sep 2011 02:42:25 -0400 |
Replaced a sanity check with an SDL_assert().
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Thu, 04 Aug 2011 00:45:09 -0400 |
Merged Mac OS X and iOS audio targets.
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Thu, 04 Aug 2011 00:31:11 -0400 |
Cleaned up audio device detection. Cleared out a lot of cut-and-paste.
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