include/SDL_compat.h
Sun, 24 Sep 2006 15:56:55 +0000 Formatting update
Sat, 23 Sep 2006 22:51:37 +0000 Fixed bug #329
Tue, 25 Jul 2006 06:22:42 +0000 Implemented OpenGL support on Mac OS X
Sun, 16 Jul 2006 09:34:01 +0000 Setting up the OpenGL support
Mon, 10 Jul 2006 21:04:37 +0000 SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Fri, 07 Jul 2006 10:29:16 +0000 Started on the OpenGL API revamp.
Thu, 06 Jul 2006 07:17:11 +0000 Proof of concept done - Win32 GDI implementation mostly complete.
Tue, 27 Jun 2006 07:46:36 +0000 Further progress on the new Windows video driver:
Mon, 26 Jun 2006 20:32:54 +0000 The screen/shadow surface flags are no longer needed
Mon, 26 Jun 2006 14:29:50 +0000 Whoops, forgot to indent
Mon, 26 Jun 2006 13:56:56 +0000 Started framework for Windows video driver
Sat, 17 Jun 2006 06:45:14 +0000 Finished palettized display handling.
Fri, 16 Jun 2006 06:00:31 +0000 Default palette entries to white, instead of black.
Sun, 11 Jun 2006 07:30:16 +0000 Overlay functions are being replaced by YUV textures.
Wed, 07 Jun 2006 16:10:28 +0000 Work in progress. :)
Mon, 29 May 2006 05:08:33 +0000 The test programs compile again.
Mon, 29 May 2006 04:04:35 +0000 more tweaking indent options
Mon, 29 May 2006 03:53:21 +0000 Implemented many compatibility functions
Sun, 28 May 2006 13:04:16 +0000 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.