src/video/SDL_renderer_gles.c
Mon, 31 Jan 2011 22:44:43 -0800 Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers.
Wed, 19 Jan 2011 23:56:16 -0800 Fixed bug #1026
Wed, 19 Jan 2011 23:47:50 -0800 Fixed bug #1028
Wed, 12 Jan 2011 19:33:04 -0800 Improved error message for unsupported texture format
Wed, 12 Jan 2011 15:42:26 -0800 Renderer didn't advertise texture format SDL_PIXELFORMAT_ABGR8888
Wed, 12 Jan 2011 15:23:19 -0800 Fixed blue-red channel swap in OpenGL ES 16-bit texture formats
Wed, 05 Jan 2011 00:09:19 -0800 Fixed screen texture format on Android
Sun, 12 Dec 2010 15:19:05 -0800 Use the enumerated type for blend and scale mode instead of int
Wed, 14 Jul 2010 07:31:35 -0700 pelya 2010-07-12 03:53:48 PDT
Sun, 24 Jan 2010 21:10:53 +0000 Fixed bug #926
Thu, 21 Jan 2010 07:28:01 +0000 Fixed Cocoa and OpenGL builds
Thu, 21 Jan 2010 06:21:52 +0000 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Wed, 13 Jan 2010 04:58:31 +0000 Fixed iPhone build
Sat, 12 Dec 2009 00:55:13 +0000 Fixed building on iPhone
Wed, 09 Dec 2009 15:56:56 +0000 Added interfaces for batch drawing of points, lines and rects:
Fri, 04 Dec 2009 08:45:08 +0000 Fixed calls to SDL_AddRenderDriver()
Tue, 13 Oct 2009 06:51:20 +0000 Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Tue, 13 Oct 2009 06:28:31 +0000 Fixed OpenGL ES primitive alpha blending.
Sun, 07 Jun 2009 02:45:55 +0000 indent
Fri, 05 Jun 2009 07:30:51 +0000 QNX quirk has been added, QNX OpenGL ES implementation is broken regarding support of textures with packed pixel formats.
Wed, 03 Jun 2009 10:40:44 +0000 Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Sun, 31 May 2009 11:53:12 +0000 OpenPandora support added by David Carré
Sat, 23 May 2009 22:41:08 +0000 indent
Thu, 14 May 2009 10:54:34 +0000 OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Tue, 24 Mar 2009 10:33:12 +0000 Date: Mon, 23 Mar 2009 09:17:24 +0200
Fri, 02 Jan 2009 16:03:37 +0000 indent
Thu, 01 Jan 2009 23:47:33 +0000 Modified OpenGL ES render driver to support new SDL_RenderFill, SDL_RenderLine, and SDL_RenderPoint.
Wed, 31 Dec 2008 08:05:21 +0000 Removed unused variable
Wed, 31 Dec 2008 07:56:56 +0000 iPhone build compiles again (drawing routines need to be implemented)
Sat, 20 Dec 2008 12:00:00 +0000 Date: Fri, 19 Dec 2008 20:17:35 +0100
Mon, 08 Dec 2008 00:27:32 +0000 Updated copyright date
Mon, 15 Sep 2008 04:32:36 +0000 indent
Tue, 02 Sep 2008 00:37:04 +0000 These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.