src/core/winrt/SDL_winrtapp_direct3d.h
Sun, 01 Jan 2017 18:33:28 -0800 Updated copyright for 2017
Mon, 11 Apr 2016 00:22:39 -0400 WinRT: bug hack-fix - gamepad detection was failing on Xbox One
Sat, 02 Jan 2016 10:10:34 -0800 Updated copyright to 2016
Wed, 09 Dec 2015 21:34:56 -0500 WinRT: fixed bug: Back button(s) weren't working on Win10
Sun, 29 Nov 2015 19:33:11 -0500 WinRT: added Win10/UWP (Universal Windows Platform) support
Thu, 26 Nov 2015 00:41:39 -0500 WinRT: lots of display and windowing related fixes
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Wed, 26 Nov 2014 21:34:15 -0500 WinRT: added initial SDL_TEXTINPUT support
Sun, 23 Mar 2014 11:04:47 -0400 WinRT: Miscellaneous app-backgrounding/restoring event fixes and additions
Sat, 15 Mar 2014 14:54:23 -0400 Fixed broken rotation detection routines on WinRT
Thu, 13 Mar 2014 21:21:26 -0700 Added missing copyright notices
Sun, 09 Mar 2014 11:06:11 -0700 Fixed line endings on WinRT source code
Tue, 04 Mar 2014 19:49:11 -0500 WinRT: emit SDL_APP_TERMINATING
Sun, 26 Jan 2014 08:06:36 -0500 WinRT: simulate keyboard events on Windows Phone 8 back-button presses
Wed, 01 Jan 2014 16:05:37 -0500 WinRT: added a means to display a privacy policy link via the Settings charm
Sun, 22 Sep 2013 12:26:53 -0400 WinRT: unified the two, public, app-init functions
Fri, 06 Sep 2013 21:13:15 -0400 WinRT: code cleanup: attempted to make it more clear what code is specific to what app type (plain Direct3D or XAML)