src/core/winrt/SDL_winrtapp_direct3d.cpp
Mon, 11 Sep 2017 18:20:56 -0400 WinRT: build fix when using recent versions of the Windows 10 SDK
Mon, 14 Aug 2017 06:28:21 -0700 Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks
Sun, 04 Jun 2017 23:15:47 +0200 Removed duplicate includes.
Sun, 01 Jan 2017 18:33:28 -0800 Updated copyright for 2017
Fri, 07 Oct 2016 23:40:44 -0700 Implemented SDL_GetHintBoolean() to make it easier to check boolean hints
Mon, 11 Apr 2016 00:22:39 -0400 WinRT: bug hack-fix - gamepad detection was failing on Xbox One
Sat, 02 Jan 2016 10:10:34 -0800 Updated copyright to 2016
Thu, 31 Dec 2015 01:54:11 -0500 WinRT: minor code-comment cleanups
Thu, 31 Dec 2015 01:50:30 -0500 WinRT: fixed bug whereby a Win8.x app's SDL_Window wasn't getting de-marked as maximized (on window restore)
Thu, 31 Dec 2015 01:40:50 -0500 Fixed Bug 3217 - WinRT: after alt-tab'ing back into fullscreen app, mouse cursor is sometimes wrong
Sun, 27 Dec 2015 22:26:27 -0500 WinRT: made bug 3202/3213's fix apply for WinRT apps
Wed, 09 Dec 2015 21:34:56 -0500 WinRT: fixed bug: Back button(s) weren't working on Win10
Sun, 29 Nov 2015 19:33:11 -0500 WinRT: added Win10/UWP (Universal Windows Platform) support
Thu, 26 Nov 2015 00:41:39 -0500 WinRT: lots of display and windowing related fixes
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Wed, 03 Dec 2014 10:55:23 -0500 WinRT: fixed bug whereby SDL would override an app's default orientation
Wed, 26 Nov 2014 21:34:15 -0500 WinRT: added initial SDL_TEXTINPUT support
Fri, 09 May 2014 21:28:52 -0400 WinRT: display-information code cleanups
Fri, 09 May 2014 20:16:21 -0400 Fixed rendering-alignment issues on WinPhone 8.1, when the device was rotated
Mon, 24 Mar 2014 22:51:03 -0400 WinRT: Call IDXGIDevice3::Trim before app-suspend, as required on Windows 8.1
Mon, 24 Mar 2014 22:12:38 -0400 WinRT: Line ending fixes (CRLF to LF)
Sun, 23 Mar 2014 11:04:47 -0400 WinRT: Miscellaneous app-backgrounding/restoring event fixes and additions
Sun, 23 Mar 2014 08:56:52 -0400 WinRT: Made app-backgrounded events get sent at separate, distinct times.
Sat, 22 Mar 2014 21:08:05 -0400 WinRT globals cleanup: Removed WINRT_GlobalSDLVideoDevice
Sat, 15 Mar 2014 14:54:23 -0400 Fixed broken rotation detection routines on WinRT
Thu, 13 Mar 2014 21:21:26 -0700 Added missing copyright notices
Mon, 10 Mar 2014 21:21:35 -0400 build fixes for most WinRT-related files
Sun, 09 Mar 2014 11:06:11 -0700 Fixed line endings on WinRT source code
Tue, 04 Mar 2014 19:49:11 -0500 WinRT: emit SDL_APP_TERMINATING
Tue, 04 Mar 2014 19:30:36 -0500 WinRT: emit SDL_APP_WILLENTER* and SDL_APP_DIDENTER* events
Sat, 01 Mar 2014 16:37:30 -0500 WinRT: cleaned up some hard-to-read SDL_DisplayMode management code
Sat, 01 Mar 2014 16:08:16 -0500 WinRT: fixed a crash in SDL_Quit
Sun, 26 Jan 2014 08:06:36 -0500 WinRT: simulate keyboard events on Windows Phone 8 back-button presses
Wed, 01 Jan 2014 16:05:37 -0500 WinRT: added a means to display a privacy policy link via the Settings charm
Thu, 28 Nov 2013 21:15:05 -0500 WinRT: fixed bug: touch input coordinates weren't normalized [0..1]
Sun, 22 Sep 2013 12:26:53 -0400 WinRT: unified the two, public, app-init functions
Fri, 06 Sep 2013 21:13:15 -0400 WinRT: code cleanup: attempted to make it more clear what code is specific to what app type (plain Direct3D or XAML)