Gabriel Jacobo [Wed, 20 Nov 2013 12:51:18 -0300] rev 8018
Clean up X11 OpenGL ES backend
If you really need to switch between OpenGL and GLES context types, just issue
a SDL_GL_UnloadLibrary manually.
Ryan C. Gordon [Tue, 19 Nov 2013 15:25:00 -0500] rev 8017
Fixed SONAME lookup for runtime loading of shared libraries in CMake project.
Fixes Bugzilla #2249.
Ryan C. Gordon [Tue, 19 Nov 2013 15:00:39 -0500] rev 8016
-fvisibility=hidden is no longer a requirement for dynamic X11.
We don't clash with Xlib symbols anymore.
Gabriel Jacobo [Tue, 19 Nov 2013 11:04:05 -0300] rev 8015
Find the best EGL config available between those returned by eglChooseConfig
This existed in the old Android Java code, it got lost in the migration to the
commong EGL code.
Gabriel Jacobo [Tue, 19 Nov 2013 10:56:38 -0300] rev 8014
Adds testgles2
Source code copied from: https://github.com/fantasydr/sdl-2.0-gles (thanks!)
Minor fixes, configure script changes done by me.
Gabriel Jacobo [Tue, 19 Nov 2013 10:00:05 -0300] rev 8013
[Android] Try to improve handling of DPAD|GAMEPAD + KEYBOARD devices
It seems some devices report themselves as DPAD or GAMEPAD and KEYBOARD as well,
and we need to route different keycodes to different parts of SDL.
Sam Lantinga [Mon, 18 Nov 2013 20:22:36 -0800] rev 8012
Accidentally committed debug code
Sam Lantinga [Mon, 18 Nov 2013 20:21:45 -0800] rev 8011
Textures need to be freed before renderers
Philipp Wiesemann [Mon, 18 Nov 2013 23:45:46 +0100] rev 8010
Added missing resource release in test source.
Philipp Wiesemann [Mon, 18 Nov 2013 23:43:15 +0100] rev 8009
Fixed unreachable return statement warning in gamecontroller source.