Sat, 13 May 2017 23:00:35 +0200emscripten: Fixed not removing pointer lock event callback.
Philipp Wiesemann [Sat, 13 May 2017 23:00:35 +0200] rev 11003
emscripten: Fixed not removing pointer lock event callback.

Fri, 12 May 2017 23:01:17 +0200emscripten: Changed internal functions to be static.
Philipp Wiesemann [Fri, 12 May 2017 23:01:17 +0200] rev 11002
emscripten: Changed internal functions to be static.

Fri, 12 May 2017 23:01:04 +0200Fixed warnings about shadowed global variable.
Philipp Wiesemann [Fri, 12 May 2017 23:01:04 +0200] rev 11001
Fixed warnings about shadowed global variable.

Found by buildbot.

Fri, 12 May 2017 23:00:40 +0200directfb: Removed duplicate comment.
Philipp Wiesemann [Fri, 12 May 2017 23:00:40 +0200] rev 11000
directfb: Removed duplicate comment.

Thu, 11 May 2017 23:00:39 +0200directfb: Fixed typo in log message.
Philipp Wiesemann [Thu, 11 May 2017 23:00:39 +0200] rev 10999
directfb: Fixed typo in log message.

Thu, 11 May 2017 23:00:21 +0200directfb: Fixed compiler warnings about unused variables.
Philipp Wiesemann [Thu, 11 May 2017 23:00:21 +0200] rev 10998
directfb: Fixed compiler warnings about unused variables.

Wed, 10 May 2017 16:18:43 -0400audio: fixed more "spec" references that should have been "callbackspec".
Ryan C. Gordon [Wed, 10 May 2017 16:18:43 -0400] rev 10997
audio: fixed more "spec" references that should have been "callbackspec".

This should catch all the ones for audio targets that have provided their
own audio threads.

Tue, 09 May 2017 03:19:58 -0700Fixed build error on Linux
Sam Lantinga [Tue, 09 May 2017 03:19:58 -0700] rev 10996
Fixed build error on Linux

Tue, 09 May 2017 10:10:42 -0700Added support for mixing Qt and SDL on iOS
Sam Lantinga [Tue, 09 May 2017 10:10:42 -0700] rev 10995
Added support for mixing Qt and SDL on iOS

You should call SDL_SetMainReady(), and then customize the QIOSApplicationDelegate like this, in your application code:

/* Additional support for applications mixing Qt and SDL */
@interface QIOSApplicationDelegate : UIResponder <UIApplicationDelegate>
@end

extern "C"
{
void SDL_OnApplicationWillResignActive();
void SDL_OnApplicationDidEnterBackground();
void SDL_OnApplicationWillEnterForeground();
void SDL_OnApplicationDidBecomeActive();
}

@interface QIOSApplicationDelegate (SDL)

- (void)applicationWillResignActive:(UIApplication*)application;
- (void)applicationDidEnterBackground:(UIApplication*)application;
- (void)applicationWillEnterForeground:(UIApplication*)application;
- (void)applicationDidBecomeActive:(UIApplication*)application;

@end

@implementation QIOSApplicationDelegate (SDL)

- (void)applicationWillResignActive:(UIApplication*)application
{
SDL_OnApplicationWillResignActive();
}

- (void)applicationDidEnterBackground:(UIApplication*)application
{
SDL_OnApplicationDidEnterBackground();
}

- (void)applicationWillEnterForeground:(UIApplication*)application
{
SDL_OnApplicationWillEnterForeground();
}

- (void)applicationDidBecomeActive:(UIApplication*)application
{
SDL_OnApplicationDidBecomeActive();
}

@end // QIOSApplicationDelegate

Sun, 07 May 2017 21:02:46 +0200haiku: Fixed crash on quit if max number of joysticks was connected.
Philipp Wiesemann [Sun, 07 May 2017 21:02:46 +0200] rev 10994
haiku: Fixed crash on quit if max number of joysticks was connected.