Mon, 07 Mar 2011 00:08:23 -0800We explicitly don't know how to handle 1 and 4 bpp pixel formats.
Sam Lantinga [Mon, 07 Mar 2011 00:08:23 -0800] rev 5437
We explicitly don't know how to handle 1 and 4 bpp pixel formats.

Sun, 06 Mar 2011 23:56:23 -0800Fixed memory corruption with invalid pixel values.
Sam Lantinga [Sun, 06 Mar 2011 23:56:23 -0800] rev 5436
Fixed memory corruption with invalid pixel values.

Sun, 06 Mar 2011 23:54:50 -0800Fixed up structure to match header, added missing Aloss
Sam Lantinga [Sun, 06 Mar 2011 23:54:50 -0800] rev 5435
Fixed up structure to match header, added missing Aloss

Sun, 06 Mar 2011 23:54:20 -0800Added padding for better aligned access to *shift/*loss members
Sam Lantinga [Sun, 06 Mar 2011 23:54:20 -0800] rev 5434
Added padding for better aligned access to *shift/*loss members

Sun, 06 Mar 2011 21:49:52 -0800Better error reporting in allocating a pixel format.
Sam Lantinga [Sun, 06 Mar 2011 21:49:52 -0800] rev 5433
Better error reporting in allocating a pixel format.

Sun, 06 Mar 2011 21:47:48 -0800Fixed garbage trying to create a FourCC pixel format.
Sam Lantinga [Sun, 06 Mar 2011 21:47:48 -0800] rev 5432
Fixed garbage trying to create a FourCC pixel format.

Sun, 06 Mar 2011 21:34:45 -0800Fixed initializing pixel format for indexed formats
Sam Lantinga [Sun, 06 Mar 2011 21:34:45 -0800] rev 5431
Fixed initializing pixel format for indexed formats

Sun, 06 Mar 2011 21:19:53 -0800You need libfat for the filesystem code.
Sam Lantinga [Sun, 06 Mar 2011 21:19:53 -0800] rev 5430
You need libfat for the filesystem code.

Sun, 06 Mar 2011 21:19:02 -0800Only compile the NDS renderer if specified in the config file.
Sam Lantinga [Sun, 06 Mar 2011 21:19:02 -0800] rev 5429
Only compile the NDS renderer if specified in the config file.

Sun, 06 Mar 2011 21:18:36 -0800A better way of setting the fullscreen flag for windows on Nintendo DS
Sam Lantinga [Sun, 06 Mar 2011 21:18:36 -0800] rev 5428
A better way of setting the fullscreen flag for windows on Nintendo DS