src/audio/directsound/SDL_directsound.c
Sat, 07 Jan 2017 17:09:14 -0500 Replaced a few single-line "//" comments.
Sun, 01 Jan 2017 18:33:28 -0800 Updated copyright for 2017
Wed, 23 Nov 2016 10:51:44 -0500 directsound: fixed compiler warnings.
Fri, 07 Oct 2016 15:13:46 -0400 audio: Don't trust audio drivers to drain pending audio.
Wed, 10 Aug 2016 16:00:16 -0400 directsound: Implemented audio capture support.
Wed, 10 Aug 2016 15:34:24 -0400 windows: directsound should also map audio device GUIDs to proper names.
Tue, 09 Aug 2016 19:35:46 -0400 directsound: recalculate audiospec size before creating secondary buffer.
Fri, 05 Aug 2016 01:59:06 -0400 audio: changed some SDL_memset() calls to SDL_zero(), other minor corrections.
Fri, 05 Aug 2016 01:44:41 -0400 audio: Clean up some CloseDevice() interface details.
Sat, 02 Jan 2016 10:10:34 -0800 Updated copyright to 2016
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Wed, 18 Mar 2015 02:01:17 -0400 Bunch of reworking to how we manage audio devices.
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Sun, 24 Nov 2013 23:56:17 -0500 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Thu, 22 Aug 2013 13:32:27 -0400 XAudio2/DirectSound: Use the usual Windows string convert (thanks, Norfanin!).
Tue, 20 Aug 2013 20:34:40 -0300 More non C89 compliant comments
Sun, 14 Jul 2013 21:30:16 -0400 Make winmm and directsound audio targets robust against unsupported formats.
Sun, 14 Jul 2013 13:27:54 -0400 Implement float32 support for winmm and directsound targets (Thanks, John!).
Sun, 31 Mar 2013 13:05:40 -0400 Changed audio subsystem's OpenDevice interface to return -1 on error.
Sun, 31 Mar 2013 12:48:50 -0400 Make SDL_SetError and friends unconditionally return -1.
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Mon, 31 Oct 2011 05:56:58 -0400 Lots of fixes importing SDL source wholesale into a new iOS project
Thu, 04 Aug 2011 19:33:45 -0400 Patched to compile.
Thu, 04 Aug 2011 00:31:11 -0400 Cleaned up audio device detection. Cleared out a lot of cut-and-paste.
Thu, 04 Aug 2011 01:26:12 -0400 Reworked Windows DirectSound code.