Sun, 20 Oct 2013 20:02:02 -0400Intentionally breaking Windows and Raspberry Pi builds to test Buildbot change.
Ryan C. Gordon <icculus@icculus.org> [Sun, 20 Oct 2013 20:02:02 -0400] rev 7851
Intentionally breaking Windows and Raspberry Pi builds to test Buildbot change.

Sun, 20 Oct 2013 16:03:11 -0400Backed out hg changeset b92b8c52946c. REFGUID is apparently a const type.
Ryan C. Gordon <icculus@icculus.org> [Sun, 20 Oct 2013 16:03:11 -0400] rev 7850
Backed out hg changeset b92b8c52946c. REFGUID is apparently a const type.

Sun, 20 Oct 2013 16:02:24 -0400Patched to compile on non-C99 Microsoft compiler.
Ryan C. Gordon <icculus@icculus.org> [Sun, 20 Oct 2013 16:02:24 -0400] rev 7849
Patched to compile on non-C99 Microsoft compiler.

Sun, 20 Oct 2013 16:01:10 -0400Patched to compile on Windows.
Ryan C. Gordon <icculus@icculus.org> [Sun, 20 Oct 2013 16:01:10 -0400] rev 7848
Patched to compile on Windows.

Sun, 20 Oct 2013 15:55:47 -0400Allow XInput haptics to run for SDL_HAPTIC_INFINITY time (thanks, Mitchell!).
Ryan C. Gordon <icculus@icculus.org> [Sun, 20 Oct 2013 15:55:47 -0400] rev 7847
Allow XInput haptics to run for SDL_HAPTIC_INFINITY time (thanks, Mitchell!).

Partially fixes Bugzilla #2126.

Sun, 20 Oct 2013 15:49:52 -0400Fixed goofy logic in haptic device comparison code.
Ryan C. Gordon <icculus@icculus.org> [Sun, 20 Oct 2013 15:49:52 -0400] rev 7846
Fixed goofy logic in haptic device comparison code.

Mitchell Keith Bloch did the research on this bug, and came up with a slightly
different patch than this.

Partially fixes Bugzilla #2126.

Sun, 20 Oct 2013 15:45:48 -0400Don't bother calling SDL_SYS_HapticEffectType() at all for XInput devices.
Ryan C. Gordon <icculus@icculus.org> [Sun, 20 Oct 2013 15:45:48 -0400] rev 7845
Don't bother calling SDL_SYS_HapticEffectType() at all for XInput devices.

Sun, 20 Oct 2013 15:40:20 -0400Fix adding of XInput devices (thanks, Mitchell!)
Ryan C. Gordon <icculus@icculus.org> [Sun, 20 Oct 2013 15:40:20 -0400] rev 7844
Fix adding of XInput devices (thanks, Mitchell!)

Partially fixes Bugzilla #2126.

Sun, 20 Oct 2013 10:39:26 -0700It's okay to quit things more than once.
Sam Lantinga <slouken@libsdl.org> [Sun, 20 Oct 2013 10:39:26 -0700] rev 7843
It's okay to quit things more than once.

Sun, 20 Oct 2013 10:35:51 -0700Use vertex arrays for drawing points in addition to lines
Sam Lantinga <slouken@libsdl.org> [Sun, 20 Oct 2013 10:35:51 -0700] rev 7842
Use vertex arrays for drawing points in addition to lines