Mon, 07 Aug 2006 05:25:13 +0000Whoops, remove debug code
Sam Lantinga <slouken@libsdl.org> [Mon, 07 Aug 2006 05:25:13 +0000] rev 1976
Whoops, remove debug code

Mon, 07 Aug 2006 05:24:13 +0000Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org> [Mon, 07 Aug 2006 05:24:13 +0000] rev 1975
Added resize support for GDI and Direct3D renderers

Sun, 06 Aug 2006 23:34:59 +0000Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org> [Sun, 06 Aug 2006 23:34:59 +0000] rev 1974
Added paletted OpenGL texture support.

Sun, 06 Aug 2006 08:55:37 +0000Fixed fullscreen modes with Cocoa video driver.
Sam Lantinga <slouken@libsdl.org> [Sun, 06 Aug 2006 08:55:37 +0000] rev 1973
Fixed fullscreen modes with Cocoa video driver.

Sun, 06 Aug 2006 07:29:38 +0000Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org> [Sun, 06 Aug 2006 07:29:38 +0000] rev 1972
Fixed bug recreating OpenGL textures on window resize

Sun, 06 Aug 2006 04:57:28 +0000Added window resize support for the software renderer
Sam Lantinga <slouken@libsdl.org> [Sun, 06 Aug 2006 04:57:28 +0000] rev 1971
Added window resize support for the software renderer

Sun, 06 Aug 2006 04:39:13 +0000Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org> [Sun, 06 Aug 2006 04:39:13 +0000] rev 1970
Allow the render context to do necessary work when the video mode changes.

Sun, 06 Aug 2006 00:09:04 +0000Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org> [Sun, 06 Aug 2006 00:09:04 +0000] rev 1969
Clarified the difference between render drivers and render contexts

Sat, 05 Aug 2006 22:41:33 +0000Updated header documentation
Sam Lantinga <slouken@libsdl.org> [Sat, 05 Aug 2006 22:41:33 +0000] rev 1968
Updated header documentation

Sat, 05 Aug 2006 22:34:23 +0000In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org> [Sat, 05 Aug 2006 22:34:23 +0000] rev 1967
In general, fill in pointers to structures, rather than return them.