src/video/android/SDL_androidwindow.h
Sun, 11 Feb 2018 18:23:37 -0800 On Android show the system UI when an SDL window is windowed, hide the system UI when it's fullscreen, like we do on iOS.
Wed, 03 Jan 2018 10:03:25 -0800 Updated copyright for 2018
Mon, 28 Aug 2017 00:22:23 -0700 Renaming of guard header names to quiet -Wreserved-id-macro
Sun, 01 Jan 2017 18:33:28 -0800 Updated copyright for 2017
Sat, 02 Jan 2016 10:10:34 -0800 Updated copyright to 2016
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Mon, 02 Jun 2014 09:12:51 -0700 Fixed Android build
Mon, 02 Jun 2014 09:01:26 -0700 Added a way to get the native Android window and EGL context
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Sun, 24 Nov 2013 23:56:17 -0500 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Fri, 22 Nov 2013 13:24:53 -0300 OpenGL ES support for Windows
Mon, 19 Aug 2013 16:29:46 -0300 Fixes bug #2037, common EGL code for Android and X11
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Thu, 13 Jan 2011 15:10:17 -0800 The window is changed to reflect the actual screen dimensions, for now.