Fri, 09 May 2014 21:28:52 -0400WinRT: display-information code cleanups
David Ludwig [Fri, 09 May 2014 21:28:52 -0400] rev 8757
WinRT: display-information code cleanups

Fri, 09 May 2014 20:32:06 -0400Fixed bug: touch input on WinPhone 8.0 was wrong, in some cases
David Ludwig [Fri, 09 May 2014 20:32:06 -0400] rev 8756
Fixed bug: touch input on WinPhone 8.0 was wrong, in some cases

When a Windows Phone 8.0 app was rotated to anything but Portrait mode, touch
input coordinates, as well as virtual mouse coordinates, were usually getting
reported as coming from the wrong part of the screen.

Fri, 09 May 2014 20:16:21 -0400Fixed rendering-alignment issues on WinPhone 8.1, when the device was rotated
David Ludwig [Fri, 09 May 2014 20:16:21 -0400] rev 8755
Fixed rendering-alignment issues on WinPhone 8.1, when the device was rotated

If a Windows Phone 8.1 device was rotated to anything but Portrait mode,
the Direct3D 11 renderer's output wouldn't get aligned correctly with the
screen.

Tue, 06 May 2014 20:31:10 -0400WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
David Ludwig [Tue, 06 May 2014 20:31:10 -0400] rev 8754
WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts

This change removes the "Shared" component from the Windows 8.1 and Windows
Phone 8.1 project files, then renames the projects to use a file structure
that's the same as used for the Windows 8.0 and Windows Phone 8.0 projects.

This change now places WinRT projects in the following directories:

VisualC-WinRT\WinRT81_VS2013\ -- Windows 8.1 project files
VisualC-WinRT\WinPhone81_VS2013\ -- Windows Phone 8.1 project files (NEW, as of this change)
VisualC-WinRT\WinRT80_VS2012\ -- Windows 8.0 project files
VisualC-WinRT\WinPhone80_VS2012\ -- Windows Phone 8.0 project files

Windows 8.0 and Windows Phone 8.0 projects, as well as apps or libs that
reference these, should be unaffected by this change.

Windows 8.1 and Windows Phone 8.1 based apps or libs that reference SDL's
projects directly will need to have their old references removed, then
replaced with new ones that point to the updated structure.

Tue, 06 May 2014 15:08:43 -0700eglGetProcAddress fails the same way on MIR as ANDROID does on arm. Thanks Sylvain Becker for the patch!
Brandon Schaefer [Tue, 06 May 2014 15:08:43 -0700] rev 8753
eglGetProcAddress fails the same way on MIR as ANDROID does on arm. Thanks Sylvain Becker for the patch!

Tue, 06 May 2014 00:20:34 -0400Update the machine-generated configure code.
Ryan C. Gordon [Tue, 06 May 2014 00:20:34 -0400] rev 8752
Update the machine-generated configure code.

Tue, 06 May 2014 00:13:07 -0400Fix build on Windows targets without dxgi.h, like MingW32.
Ryan C. Gordon [Tue, 06 May 2014 00:13:07 -0400] rev 8751
Fix build on Windows targets without dxgi.h, like MingW32.

Fri, 02 May 2014 12:39:26 -0700Remove code that found its way back into the diff
Brandon Schaefer [Fri, 02 May 2014 12:39:26 -0700] rev 8750
Remove code that found its way back into the diff

Fri, 02 May 2014 12:33:19 -0700Fix software rendering in the mir backend. The window assumed hardware buffer, which caused testdrawchessboard to fail to mmap a buffer.
Brandon Schaefer [Fri, 02 May 2014 12:33:19 -0700] rev 8749
Fix software rendering in the mir backend. The window assumed hardware buffer, which caused testdrawchessboard to fail to mmap a buffer.

Wed, 30 Apr 2014 21:12:47 -0400WinRT: suppressed an unused param warning when building for Windows Phone 8.1
David Ludwig [Wed, 30 Apr 2014 21:12:47 -0400] rev 8748
WinRT: suppressed an unused param warning when building for Windows Phone 8.1