src/video/uikit/SDL_uikitview.m
Mon, 12 Aug 2013 22:29:55 -0400 WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45)
Sun, 14 Apr 2013 11:42:55 -0400 WinRT: merged with latest, official, SDL 2.x sources (at rev. bea100d73d13)
Sat, 23 Feb 2013 20:01:46 -0500 WinRT: merged with latest, official, SDL 2.x code
Mon, 12 Nov 2012 13:25:44 -0500 Merged with latest official SDL sources.
Sun, 04 Nov 2012 09:46:59 -0500 Merge with latest, official SDL code
Mon, 15 Oct 2012 21:14:13 -0400 merged with the latest, official, SDL 2 sources
Sat, 01 Sep 2012 07:19:49 -0400 Merged with latest SDL2 sources
Wed, 25 Jul 2012 20:56:42 -0400 Fix for iOS touch input coordinates being halved on Retina displays
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Sun, 24 Nov 2013 23:56:17 -0500 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Mon, 11 Nov 2013 20:51:19 -0800 Fixed bug 2212 - SDL_SetTextInputRect has no effect on iOS
Wed, 02 Oct 2013 22:18:04 -0400 SDLK_DELETE should probably be SDLK_BACKSPACE on iOS.
Sat, 18 May 2013 14:17:52 -0700 File style cleanup for the SDL 2.0 release
Thu, 25 Apr 2013 18:05:08 -0400 Allow disabling SDL_IPHONE_KEYBOARD in iOS builds
Wed, 03 Apr 2013 11:34:21 -0400 Fixed compiler warnings. "leftFingerDown" doesn't need to be an SDL_FingerID.
Sun, 03 Mar 2013 01:01:33 -0800 Updated touch API
Sat, 02 Mar 2013 20:44:16 -0800 Added a mouse ID to the mouse events, which set to the special value SDL_TOUCH_MOUSEID for mouse events simulated by touch input.
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Sun, 04 Nov 2012 21:53:28 -0800 Synchronized the on-screen keyboard state with whether we are accepting text input.
Sun, 21 Oct 2012 22:38:09 -0700 Remember what finger was used for left button down and only send mouse events for that finger.
Sat, 29 Sep 2012 17:38:54 -0700 Fixed issue with touch input on retina displays
Sat, 29 Sep 2012 17:23:40 -0700 Refactored the UIKit mode code into a separate file so it's cleaner and more consistent with other backends
Tue, 18 Sep 2012 22:50:09 -0700 Fixed touch coordinates with the new UI bounds calculation
Tue, 18 Sep 2012 01:45:15 -0700 Fixed retina display input scaling
Sat, 11 Aug 2012 10:15:59 -0700 Fixed bug 1564 - SDL has no function to open a screen keyboard on Android.
Fri, 22 Jun 2012 19:19:18 -0400 Created a header file for system dependent API functions, and added SDL_iPhoneSetAnimationCallback()
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Tue, 15 Nov 2011 01:38:27 -0500 Fixed issues with the touch coordinates in landscape mode.
Mon, 07 Nov 2011 02:24:52 -0500 Need to send a key up, silly.
Mon, 31 Oct 2011 05:56:58 -0400 Lots of fixes importing SDL source wholesale into a new iOS project
Wed, 28 Sep 2011 21:25:46 +0200 Minor code cleanup in uikit/SDL_uikitview.m (no functional changes)
Tue, 27 Sep 2011 22:51:26 +0200 Use a consistent source code format in src/video/uikit
Tue, 27 Sep 2011 21:02:26 +0200 Cleanup out trailing whitespace in src/video/uikit
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Wed, 09 Mar 2011 17:38:12 -0800 Fixed bug 1163 (SDL_TEXTINPUT not being received on iPhoneOS)
Wed, 09 Mar 2011 15:09:00 -0800 Fixed touches for the !IPHONE_TOUCH_EFFICIENT_DANGEROUS case
Mon, 07 Mar 2011 09:58:21 -0800 Enabled multi-touch
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Mon, 07 Feb 2011 09:37:11 -0800 Sheena pointed out that "scancode" and "keysym" are single words and shouldn't be camel-cased.
Tue, 01 Feb 2011 09:04:43 -0800 Fixed bug #1025 (iphone keyboard doesn't send 'return' and 'backspace' events)
Tue, 01 Feb 2011 09:00:47 -0800 Added vim spacing hints
Tue, 01 Feb 2011 08:59:22 -0800 Fixed spacing
Mon, 24 Jan 2011 13:47:35 -0600 Renamed SDL_keysym to SDL_KeySym
Wed, 19 Jan 2011 23:45:29 -0800 Fixed bug #1027
Sun, 22 Aug 2010 12:07:55 -0700 Merged Jim's Google Summer of Code work from SDL-gsoc2010_gesture
Sat, 31 Jul 2010 20:02:54 +0400 Added SDL_TouchID, SDL_FingerID, SDL_GestureID types. Converted to integer cioordinates (<- not working).
Sat, 31 Jul 2010 01:24:50 +0400 Added Iphone project. Iphone multi-touch is now functional.
Tue, 13 Jul 2010 18:31:09 -0400 Added alternative finger tracking method. Still prefer IPHONE_TOUCH_EFFICIENT_DANGEROUS.
Mon, 12 Jul 2010 21:09:23 -0700 Merged changes from the main SDL codebase
Mon, 12 Jul 2010 22:03:25 -0400 Added Iphone support (untested)
Wed, 21 Jul 2010 21:47:12 -0700 Fixed key repeat detection on X11, and simplified the code for everyone else.
Tue, 20 Jul 2010 23:25:24 -0700 Added support for keyboard repeat (only tested on Windows so far)
Wed, 07 Jul 2010 18:58:51 -0700 Updated iPhone keyboard code (which builds and runs on the iPad and iPhone simulator now)
Tue, 06 Jul 2010 22:08:19 -0700 Re-implemented single mouse touches on the iPhone/iPad
Sun, 09 May 2010 20:47:22 -0700 Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
Thu, 21 Jan 2010 06:21:52 +0000 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Thu, 01 Jan 2009 07:59:08 +0000 Fixed X11 mouse motion/button events - it's not actually safe to cast mouse events to device events.
Mon, 08 Dec 2008 00:27:32 +0000 Updated copyright date
Sat, 04 Oct 2008 06:46:59 +0000 Final merge of Google Summer of Code 2008 work...
Sat, 16 Aug 2008 00:16:32 +0000 Added comments, view now deletes keyboard upon dealloc, function declarations for iPhone keyboard additions now moved to SDL_uikitkeyboard.h.