include/SDL_compat.h
Sun, 12 Dec 2010 15:19:05 -0800 Use the enumerated type for blend and scale mode instead of int
Mon, 24 May 2010 22:56:36 -0700 SDL_KillThread() is no longer supported - it was always dangerous! :)
Thu, 25 Mar 2010 01:08:26 -0700 General improvements for user custom event registration
Tue, 09 Mar 2010 06:07:48 +0000 Fixed bug #961
Sun, 24 Jan 2010 21:10:53 +0000 Fixed bug #926
Thu, 21 Jan 2010 06:21:52 +0000 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Wed, 23 Dec 2009 01:55:00 +0000 Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Wed, 16 Dec 2009 10:59:51 +0000 Implemented SDL_setenv(), moved SDL_putenv() to compat.
Mon, 14 Dec 2009 23:29:37 +0000 The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.
Wed, 09 Dec 2009 15:56:56 +0000 Added interfaces for batch drawing of points, lines and rects:
Mon, 19 Oct 2009 13:31:58 +0000 Partial fix for bug #859
Thu, 04 Jun 2009 21:00:45 +0000 Added an ifdef so that if you
Wed, 14 Jan 2009 04:25:32 +0000 indent
Tue, 13 Jan 2009 03:53:22 +0000 Fixed NULL pointer dereference
Fri, 12 Dec 2008 06:46:20 +0000 Added current_w and current_h to SDL_VideoInfo for SDL 1.2 compatibility
Mon, 08 Dec 2008 00:27:32 +0000 Updated copyright date
Mon, 25 Aug 2008 05:30:28 +0000 Missing keysym defines
Fri, 14 Mar 2008 20:43:44 +0000 ran make indent
Fri, 14 Mar 2008 18:17:49 +0000 re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
Tue, 05 Feb 2008 07:19:23 +0000 First pass implementation of new SDL scancode concept, as discussed with
Tue, 08 Jan 2008 00:10:46 +0000 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Sun, 19 Aug 2007 14:52:52 +0000 Date: Thu, 05 Jul 2007 14:02:33 -0700
Sat, 18 Aug 2007 05:39:09 +0000 Okay, still some bugs, but everything builds again...
Sat, 18 Aug 2007 01:44:21 +0000 More work in progress integrating SDL_Surface and the new SDL_Texture API
Sat, 11 Aug 2007 20:54:31 +0000 Emphasized the separation between SDL_Surface and SDL_Texture
Fri, 06 Jul 2007 13:45:10 +0000 Reverted mousewheel support in 1.2, since it breaks binary compatibility.
Fri, 06 Jul 2007 09:22:18 +0000 Fixed bug #382
Sat, 16 Jun 2007 15:32:04 +0000 Key repeat is handled by the OS, since text input is now decoupled from physical key events.
Sun, 24 Sep 2006 15:56:55 +0000 Formatting update
Sat, 23 Sep 2006 22:51:37 +0000 Fixed bug #329
Tue, 25 Jul 2006 06:22:42 +0000 Implemented OpenGL support on Mac OS X
Sun, 16 Jul 2006 09:34:01 +0000 Setting up the OpenGL support
Mon, 10 Jul 2006 21:04:37 +0000 SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Fri, 07 Jul 2006 10:29:16 +0000 Started on the OpenGL API revamp.
Thu, 06 Jul 2006 07:17:11 +0000 Proof of concept done - Win32 GDI implementation mostly complete.
Tue, 27 Jun 2006 07:46:36 +0000 Further progress on the new Windows video driver:
Mon, 26 Jun 2006 20:32:54 +0000 The screen/shadow surface flags are no longer needed
Mon, 26 Jun 2006 14:29:50 +0000 Whoops, forgot to indent
Mon, 26 Jun 2006 13:56:56 +0000 Started framework for Windows video driver
Sat, 17 Jun 2006 06:45:14 +0000 Finished palettized display handling.
Fri, 16 Jun 2006 06:00:31 +0000 Default palette entries to white, instead of black.
Sun, 11 Jun 2006 07:30:16 +0000 Overlay functions are being replaced by YUV textures.
Wed, 07 Jun 2006 16:10:28 +0000 Work in progress. :)
Mon, 29 May 2006 05:08:33 +0000 The test programs compile again.
Mon, 29 May 2006 04:04:35 +0000 more tweaking indent options
Mon, 29 May 2006 03:53:21 +0000 Implemented many compatibility functions
Sun, 28 May 2006 13:04:16 +0000 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.