VisualC-WinPhone/SDL/SDL-WinPhone_VS2012.vcxproj
Wed, 12 Mar 2014 11:57:15 -0400 Fixed various build and runtime errors when using WinRT with VS2012.
Wed, 25 Dec 2013 21:39:48 -0500 WinRT: compiled the d3d11 renderer's shaders into SDL itself
Wed, 25 Dec 2013 13:13:15 -0500 WinRT: moved contents of the d3d11 renderer's header file into its implementation file
Mon, 28 Oct 2013 15:41:22 -0400 WinRT: implemented SDL_GetBasePath and SDL_GetPrefPath
Sun, 22 Sep 2013 12:26:53 -0400 WinRT: unified the two, public, app-init functions
Sat, 14 Sep 2013 23:34:27 -0400 WinRT: project-naming cleanup. Projects that link to SDL will need updating. To update: