Edgar Simo [Sat, 20 Jun 2009 16:46:58 +0000] rev 3713
Better output.
Newline handling.
rwops test handles ConstMem, FP and File.
Edgar Simo [Fri, 19 Jun 2009 18:57:23 +0000] rev 3712
Make makefile a bit more complete.
Edgar Simo [Fri, 19 Jun 2009 18:53:58 +0000] rev 3711
First revision of the automated test suite.
Sam Lantinga [Sat, 23 May 2009 22:49:05 +0000] rev 3710
Creating GSoC 2009 code branch
Sam Lantinga [Fri, 26 Feb 2010 04:50:38 +0000] rev 3709
Removed reference to compatibility function
Sam Lantinga [Fri, 26 Feb 2010 03:34:10 +0000] rev 3708
Fixed typo in the comment
Sam Lantinga [Wed, 17 Feb 2010 04:42:52 +0000] rev 3707
Adam Strzelecki to SDL
When graphic card has no GL_ARB_texture_rectangle YUV textures mapped with SDL_RenderCopy are stretched 2x horizontally, so only left half of texture is visible. This is due:
data->texw = (GLfloat) (texture->w) / texture_w;
data->texh = (GLfloat) texture->h / texture_h;
But afterwards texture_w /= 2 for YUV texture, but data->texw stays as it was before, while it should be multiplied 2x.
This bug can be seen in any program setting env variables: GL_APPLE_ycbcr_422=0 GL_EXT_texture_rectangle=0 GL_ARB_texture_rectangle=0
Sam Lantinga [Sun, 14 Feb 2010 15:55:10 +0000] rev 3706
Make sure STRICT is defined so the window proc has the correct prototype
Sam Lantinga [Sun, 14 Feb 2010 15:16:13 +0000] rev 3705
Fixed compile error using Borland C++
Ryan C. Gordon [Fri, 12 Feb 2010 17:14:41 +0000] rev 3704
Merged r5549:5550 from branches/SDL-1.2: ALSA 6-channel swizzle fix.