src/video/quartz/SDL_QuartzVideo.m
Thu, 03 Nov 2011 23:58:24 -0400 Fixed a compiler warning when building with Mac OS X target < 10.7.
Thu, 13 Oct 2011 14:50:47 -0400 Quartz: Only use ShowMenuBar()/HideMenuBar() for legacy OS releases.
Fri, 16 Sep 2011 01:55:46 -0400 Fixed fullscreen OpenGL on Lion when built with the Mac OS X 10.4u SDK.
Fri, 16 Sep 2011 01:37:44 -0400 Make SDL-1.2 Quartz target to work on Lion when built with the 10.4u SDK.
Thu, 15 Sep 2011 20:59:57 -0400 Fixed Quartz UpdateRects failing to draw after a second SDL_SetVideoMode().
Wed, 14 Sep 2011 13:35:10 -0400 Try to include more Lion-specific code, even when building with the 10.4u SDK.
Wed, 14 Sep 2011 03:23:35 -0400 Mac OS X deprecation cleanup: maybe this SDK test is better...?
Wed, 14 Sep 2011 03:12:48 -0400 Attempt to quiet unavoidable compiler warnings on Mac OS X.
Tue, 13 Sep 2011 20:30:48 -0400 Restored the older Quartz video target code.
Thu, 25 Aug 2011 03:04:24 -0400 Remove use of MAC_OS_X_VERSION_10_x macro.
Tue, 23 Aug 2011 06:04:54 -0400 Cleaned up Snow Leopard display mode rework.
Sun, 21 Aug 2011 23:38:35 -0400 Cleaned out all the deprecated stuff in Mac OS X 10.6 SDK.
Sun, 21 Aug 2011 10:10:42 -0400 Don't allocate a new NSGraphicsContext on every call to QZ_UpdateRects().
Wed, 10 Aug 2011 01:25:00 -0400 Fixed SDL 1.2 fullscreen OpenGL on Mac OS X 10.7.
Mon, 18 Jul 2011 20:32:40 -0700 Quartz: Don't use -[NSWindow center] on the fullscreen window.
Sun, 17 Jul 2011 03:08:53 -0700 Quartz: Ripped out all the legacy CoreGraphics code.
Sun, 17 Jul 2011 01:03:13 -0700 Quartz: locking should only recheck CGDisplayBaseAddress() for HWSURFACEs.
Sat, 04 Jun 2011 15:34:32 -0400 Don't call CGContextRelease() on object Cocoa already flagged for autorelease.
Sat, 04 Jun 2011 15:33:50 -0400 QZ_LockHWSurface() should always check for changes to the screen surface.
Sun, 25 Apr 2010 20:16:38 -0400 SDL-1.2: Quartz fullscreen video contentRect was used uninitialized.
Fri, 11 Dec 2009 15:11:49 +0000 Fixed bug #899
Fri, 16 Oct 2009 04:29:27 +0000 It helps to use the right constant. :)
Fri, 16 Oct 2009 04:24:03 +0000 Use SDL's byte order check, just to be sure
Sat, 10 Oct 2009 15:10:06 +0000 Added support for SDL_VIDEO_FULLSCREEN_DISPLAY, but mouse events need to be fixed up.
Sat, 10 Oct 2009 14:59:32 +0000 Put the braces on the next line so vi can find the beginning of the function.
Tue, 29 Sep 2009 13:42:33 +0000 Removed isCustom ... not used any more.
Tue, 29 Sep 2009 13:07:36 +0000 Fixed SDL_VIDEO_WINDOW_POS environment variable for Quartz target.
Wed, 23 Sep 2009 06:56:28 +0000 Fixed endianness issues with fullscreen mode
Mon, 21 Sep 2009 06:08:23 +0000 1.2 Quartz video: Ripped out QuickDraw and QuickTime.
Mon, 08 Dec 2008 00:25:42 +0000 Updated copyright date
Fri, 29 Feb 2008 13:55:44 +0000 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sat, 29 Dec 2007 21:31:26 +0000 Guillaume Borios fixed bug #508
Tue, 24 Jul 2007 04:21:05 +0000 Fixed bug #458
Sun, 15 Jul 2007 15:58:00 +0000 Patch from Christian Walther
Sat, 14 Jul 2007 08:00:50 +0000 Fixed bug #373
Wed, 11 Jul 2007 07:53:12 +0000 Added key composition support, courtesy of Kuon
Fri, 06 Apr 2007 20:30:41 +0000 Let app set SDL_VIDEO_ALLOW_SCREENSAVER environment variable to override SDL's
Sun, 24 Sep 2006 01:27:40 +0000 Fixed bug #281
Mon, 10 Jul 2006 21:04:37 +0000 SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Mon, 01 May 2006 11:07:04 +0000 Using the SDL C runtime functions
Sun, 28 May 2006 13:04:16 +0000 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Wed, 17 May 2006 08:18:28 +0000 Merge trunk-1.3-3
Mon, 01 May 2006 06:58:33 +0000 glSDL support
Thu, 27 Apr 2006 05:30:05 +0000 Updated to 1.3.0, SDL_OPENGLBLIT is no longer supported
Thu, 13 Apr 2006 14:17:48 +0000 Fixed bug #55
Wed, 15 Mar 2006 17:46:41 +0000 Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Thu, 09 Mar 2006 06:33:21 +0000 Cleaning up warnings on MacOS X
Tue, 21 Feb 2006 08:47:46 +0000 Catch the C++ and Objective C sources too...
Tue, 07 Feb 2006 11:18:21 +0000 Faster fades when changing to/from/between fullscreen modes on Mac OS X. Also,
Thu, 26 Jan 2006 07:38:43 +0000 Whoops! (hope this compiles...)
Mon, 02 Jan 2006 12:48:58 +0000 Quartz driver: Make sure we pass a pointer to the right type.
Mon, 02 Jan 2006 12:37:40 +0000 Quartz driver: Correctly handle SDL_DOUBLEBUF|SDL_FULLSCREEN when the
Mon, 02 Jan 2006 10:49:37 +0000 Quartz target: set x and y field of mode list to 0 in SDL_ListMode call.
Mon, 02 Jan 2006 00:31:00 +0000 To: sdl@libsdl.org
Wed, 23 Nov 2005 07:23:48 +0000 Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.
Tue, 22 Nov 2005 09:59:42 +0000 Fixed bug reported here:
Tue, 22 Nov 2005 08:21:39 +0000 Quartz driver OpenGL updates:
Thu, 13 Oct 2005 09:47:06 +0000 Closed a memory leak caused when quitting video subsystem on Quartz target.
Tue, 27 Sep 2005 08:36:28 +0000 Date: Sun, 11 Sep 2005 14:41:07 +0300 (EEST)
Thu, 18 Aug 2005 06:46:32 +0000 Patch by me to fix crash described below.