src/audio/SDL_audio.c
Mon, 09 Dec 2013 16:03:18 -0500 Implemented the Dynamic API magic.
Sun, 24 Nov 2013 23:56:17 -0500 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Thu, 14 Nov 2013 11:51:24 -0500 Renamed things named after BeOS to be named after Haiku instead.
Sun, 03 Nov 2013 11:13:06 -0800 Fixed bug 2205 - SDL_GetAudioDeviceName returns default-device name on invalid index for default-device only drivers
Thu, 29 Aug 2013 08:29:21 -0700 Christoph Mallon: Remove pointless if (x) before SDL_free(x)
Wed, 21 Aug 2013 09:47:10 -0300 OCD fixes: Adds a space after /* (glory to regular expressions!)
Thu, 25 Jul 2013 18:11:09 -0700 Fixed crash and garbled output when converting from F32 to S16 audio.
Sun, 14 Jul 2013 12:42:12 -0400 Protect SDL_PauseAudio*() with the audio callback lock.
Sun, 14 Jul 2013 11:28:18 -0400 Fixed off-by-one error in SDL_AudioQuit() (thanks, Rainer!).
Thu, 11 Jul 2013 23:59:09 -0400 Whoops, missed a part of that last commit.
Thu, 11 Jul 2013 23:53:00 -0400 Explicitly write silence to the audio device while it is paused.
Sun, 07 Jul 2013 02:03:07 -0400 Added an SDL2 OpenBSD sndio(7) audio target.
Fri, 05 Jul 2013 01:31:02 -0400 Patched to compile on pre-C99 compilers.
Fri, 05 Jul 2013 00:54:00 -0400 Don't crash if SDL_AudioQuit() is called twice in a row.
Fri, 05 Jul 2013 00:30:23 -0400 Don't close already-closed audio devices during SDL_Quit().
Sun, 31 Mar 2013 13:05:40 -0400 Changed audio subsystem's OpenDevice interface to return -1 on error.
Sun, 17 Mar 2013 09:44:58 -0700 Removed Nintendo DS support since nobody has volunteered to maintain it for over a year.
Sun, 17 Mar 2013 20:07:02 +0800 Add PSP support
Thu, 07 Mar 2013 20:12:40 -0800 Changed the name of SDL_mutexP() SDL_mutexV()
Wed, 27 Feb 2013 15:20:31 -0800 Allow "pulseaudio" as well as "pulse" so SDL 1.2 and 2.0 support both names for the pulseaudio driver.
Wed, 20 Feb 2013 14:49:30 -0500 Backed out changeset 9fea506e48ab
Wed, 20 Feb 2013 13:25:38 -0500 Allow SDL_AUDIODRIVER="pulse" to do the right thing.
Mon, 18 Feb 2013 20:14:24 -0800 Allow abbreviated strings to be used for driver names.
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Sat, 15 Sep 2012 10:59:39 -0400 Removed Windows CE support from SDL 2.0.
Thu, 09 Aug 2012 14:14:41 -0400 Removed some unused variables that gcc 4.6.1 complains about.
Sun, 08 Jul 2012 07:20:50 -0400 Added OpenBSD "sndio" audio target.
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Sat, 31 Dec 2011 09:16:08 -0500 Happy New Year!
Sun, 02 Oct 2011 00:29:16 -0400 1.3 API CHANGE: Add support for naming threads.
Wed, 21 Sep 2011 02:42:25 -0400 Replaced a sanity check with an SDL_assert().
Thu, 04 Aug 2011 00:45:09 -0400 Merged Mac OS X and iOS audio targets.
Thu, 04 Aug 2011 00:31:11 -0400 Cleaned up audio device detection. Cleared out a lot of cut-and-paste.
Thu, 04 Aug 2011 01:07:09 -0400 Implemented XAudio2 target for Windows (and Xbox360, theoretically!).
Thu, 04 Aug 2011 01:24:22 -0400 Reworked Windows waveOut code.
Sun, 24 Jul 2011 03:37:13 -0700 Removed /dev/dsp DMA audio target.
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Sun, 03 Apr 2011 18:24:27 +0700 Move variable declaration position to stick with C standart.
Fri, 25 Mar 2011 12:44:06 -0700 The API sets the priority for the current thread, not an arbitrary thread.
Fri, 25 Mar 2011 10:47:49 -0700 Implemented SDL_SetThreadPriority()
Mon, 28 Feb 2011 09:09:13 -0800 OSF isn't supported anymore.
Mon, 28 Feb 2011 09:06:29 -0800 IRIX is not supported anymore. :)
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Mon, 24 Jan 2011 15:46:11 -0800 Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
Thu, 20 Jan 2011 18:04:05 -0800 Fixed bug #925
Wed, 15 Sep 2010 22:15:47 -0700 - added directx include path to VS2008 solution
Mon, 23 Aug 2010 23:44:28 -0700 Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Mon, 23 Aug 2010 23:44:28 -0700 Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Sun, 22 Aug 2010 12:23:55 -0700 Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
Tue, 27 Jul 2010 21:21:24 +0200 - Cleaned up a bunch of code
Tue, 27 Jul 2010 11:34:43 +0200 Added stub android sound system
Sun, 18 Jul 2010 11:13:12 -0700 RedHat patch: SDL-1.2.14-audiodriver.patch
Sun, 18 Jul 2010 11:12:27 -0700 RedHat patch: SDL-1.2.14-audiodriver.patch
Mon, 12 Jul 2010 00:35:24 -0700 Fixed compile warnings
Sat, 26 Jun 2010 08:56:48 -0700 Mostly cleaned up warnings with -Wmissing-prototypes
Sun, 24 Jan 2010 08:35:09 +0000 1.2: let PulseAudio hook into SDL_WM_SetCaption().
Tue, 13 Oct 2009 08:42:40 +0000 On recent distributions ALSA pipes streams through PulseAudio anyway, so using PulseAudio first when it's available will improve latency and reduce ALSA configuration quirks.
Sat, 10 Oct 2009 09:07:51 +0000 Debian patch: 209_alsa_priority.diff
Mon, 21 Sep 2009 06:18:52 +0000 Use correct value when calculating audio conversion length.
Mon, 08 Dec 2008 00:25:42 +0000 Updated copyright date