Xcode/SDL/SDL.xcodeproj/project.pbxproj
Mon, 09 Dec 2013 16:03:18 -0500 Implemented the Dynamic API magic.
Mon, 21 Oct 2013 02:46:16 -0700 Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework
Mon, 21 Oct 2013 02:20:39 -0700 Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework
Sun, 25 Aug 2013 11:20:14 -0400 update xcode projects with filesystem API bits. (missing tests and missing from files from some targets)
Tue, 20 Aug 2013 21:29:40 -0400 Added filesystem code to Mac and iOS Xcode projects.
Tue, 20 Aug 2013 15:56:08 -0400 add missing SDL_bits.h from OS X framework
Thu, 08 Aug 2013 11:41:35 -0400 use @rpath for OS X Shared Library as well
Wed, 07 Aug 2013 16:29:15 -0700 Mac: Better mouse-grab if you define SDL_MAC_NO_SANDBOX.
Wed, 07 Aug 2013 11:12:11 -0700 SDL_*Parachute() are no-ops, remove them.
Tue, 30 Jul 2013 23:33:32 -0700 Fixed bug 2000 - The framework INSTALL_PATH still uses @executable_path
Tue, 30 Jul 2013 21:39:38 -0700 Added code signature step to Framework build process
Sun, 14 Jul 2013 15:55:34 -0700 Fix #1445: Use xcrun to find CpMac
Wed, 10 Jul 2013 02:32:04 -0700 Implemented an API for thread-local storage: SDL_TLSCreate(), SDL_TLSSet(), SDL_TLSGet()
Tue, 09 Jul 2013 11:57:32 -0400 Backout hg changset 898992405fa7; lots of things still use SDL_types.h. :/
Mon, 08 Jul 2013 23:37:00 -0400 Removed deprecated SDL_types.h header.
Mon, 17 Jun 2013 06:35:41 -0700 Removed obsolete Xcode templates and documentation
Thu, 30 May 2013 10:02:26 -0400 Add an OS X Shared library target
Tue, 28 May 2013 16:26:44 -0400 Fixups to the main Xcode project due to renamed README files and long since removed test files.
Sat, 18 May 2013 23:32:53 -0700 Deprecate test/automated and test/test-automation (replaced by test/testautomation*.*)
Tue, 19 Feb 2013 05:46:51 -0800 Removed SDL_input.h from various projects
Wed, 13 Feb 2013 21:22:29 -0800 Added SDL_bits.h to the Xcode projects
Thu, 13 Dec 2012 16:57:12 -0800 Added missing SDL_gamecontroller.h to the Mac OS X project
Mon, 26 Nov 2012 21:55:59 -0800 Fixed building new joystick code on Mac OS X
Mon, 26 Nov 2012 16:37:54 -0800 Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds
Tue, 30 Oct 2012 12:37:57 -0700 Added Cocoa messagebox implementation to the OSX Xcode project
Sat, 27 Oct 2012 02:54:10 -0700 Turned off the install flag for the static library because we don't want it getting into application distribution packages.
Wed, 24 Oct 2012 00:13:50 -0700 Added new message box API to Xcode projects
Fri, 19 Oct 2012 21:18:06 -0700 tree fc1a744f184c
Tue, 02 Oct 2012 23:23:44 -0700 Fixed copying headers to the Framework
Sat, 23 Jun 2012 06:46:06 -0400 Added SDL_system.h to the various projects
Thu, 21 Jun 2012 10:41:25 -0400 Updated Mac OS X and iOS projects
Sun, 22 Jan 2012 22:09:29 -0500 Removed old compat files from Visual Studio and Xcode projects
Sun, 22 Jan 2012 17:21:00 -0500 Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2
Sat, 14 Jan 2012 02:22:40 -0500 Switched compatibility version to 1 since the ABI is compatible with previous versions
Mon, 09 Jan 2012 00:24:08 -0500 Futzing around with strip settings
Sun, 08 Jan 2012 14:45:57 -0500 Updated Xcode project
Sun, 08 Jan 2012 14:45:19 -0500 Updated Xcode project
Sat, 07 Jan 2012 17:08:17 -0500 Updated SDL test projects
Sat, 07 Jan 2012 03:22:47 -0500 Use version B instead of A until we switch SDL 1.3 to SDL2
Sat, 07 Jan 2012 01:03:54 -0500 Switched back to version A, since we don't actually have a version A for SDL 1.3.
Tue, 03 Jan 2012 01:41:00 -0500 Minor project cleanup
Mon, 02 Jan 2012 00:48:56 -0500 Switched to @rpath for the install path and switched minimum OS to 10.5
Mon, 02 Jan 2012 00:47:54 -0500 Switched to @rpath for the install path and switched minimum OS to 10.5
Sun, 01 Jan 2012 21:57:50 -0500 Updated project for release
Sat, 31 Dec 2011 13:29:09 -0500 Upgraded SDL Xcode project for XCode 4.2, including switching Framework Version to "B", which is required by the Apple Store.
Tue, 06 Dec 2011 21:46:19 -0500 Added SDL_dropevents to the Xcode project files.
Sun, 18 Sep 2011 02:38:12 -0400 I _think_ this fixes the Xcode projects.
Sun, 11 Sep 2011 14:44:37 -0400 Unpacked Xcode.tar.gz.
Fri, 09 Sep 2011 10:45:48 -0400 Removed sail.bmp reference from Xcode project.
Fri, 09 Sep 2011 00:34:48 -0400 Removed legacy Mac OS X dlcompat code.
Thu, 04 Aug 2011 00:45:09 -0400 Merged Mac OS X and iOS audio targets.
Fri, 08 Apr 2011 13:16:33 -0700 Removed buggy and LGPL MMX mixing routines.
Sat, 05 Mar 2011 10:03:57 -0800 The Xext directory no longer exists
Wed, 16 Feb 2011 15:46:12 -0800 Renamed SDL_keysym.h to SDL_keycode.h to avoid confusion.
Wed, 16 Feb 2011 12:15:04 -0800 The scripts to generate header files are no longer necessary.
Fri, 11 Feb 2011 14:23:22 -0800 Removed unused leak detection code.
Fri, 11 Feb 2011 10:18:34 -0800 Fixed compile in Xcode
Wed, 09 Feb 2011 10:37:52 -0800 Updated Xcode project with OpenGL shader files
Mon, 07 Feb 2011 16:45:40 -0800 Added a simple log message API
Sun, 06 Feb 2011 02:41:32 -0800 Updated Xcode project with moved and removed files