Fri, 04 Nov 2011 17:42:54 -0400Stop a compiler warning on newer Mac OS X SDKs. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Fri, 04 Nov 2011 17:42:54 -0400] rev 6055
Stop a compiler warning on newer Mac OS X SDKs.

Mon, 07 Nov 2011 02:24:52 -0500Need to send a key up, silly.
Sam Lantinga <slouken@libsdl.org> [Mon, 07 Nov 2011 02:24:52 -0500] rev 6054
Need to send a key up, silly.

Mon, 07 Nov 2011 02:25:01 -0500Fixed a typo in the header.
Sam Lantinga <slouken@libsdl.org> [Mon, 07 Nov 2011 02:25:01 -0500] rev 6053
Fixed a typo in the header.

Mon, 07 Nov 2011 00:45:13 -0500Fixed double-free in the shader cache at shutdown
Sam Lantinga <slouken@libsdl.org> [Mon, 07 Nov 2011 00:45:13 -0500] rev 6052
Fixed double-free in the shader cache at shutdown

Sun, 06 Nov 2011 17:05:48 -0500Mac OS X: Fixed build when compiling without Cocoa support.
Ryan C. Gordon <icculus@icculus.org> [Sun, 06 Nov 2011 17:05:48 -0500] rev 6051
Mac OS X: Fixed build when compiling without Cocoa support.

Thanks to Martin Gerhardy for the patch!

Fri, 04 Nov 2011 00:58:24 -0400Mac OS X: Try to resize--without destroying--the GL context in SetVideoMode. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Fri, 04 Nov 2011 00:58:24 -0400] rev 6050
Mac OS X: Try to resize--without destroying--the GL context in SetVideoMode.

Fri, 04 Nov 2011 00:56:11 -0400Fix compiler warning on Mac OS X, when targeting old OS with new SDK. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Fri, 04 Nov 2011 00:56:11 -0400] rev 6049
Fix compiler warning on Mac OS X, when targeting old OS with new SDK.

Thu, 03 Nov 2011 23:58:24 -0400Fixed a compiler warning when building with Mac OS X target < 10.7. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Thu, 03 Nov 2011 23:58:24 -0400] rev 6048
Fixed a compiler warning when building with Mac OS X target < 10.7.

Thu, 03 Nov 2011 12:42:23 -0400Fixed buffer overflow in joystick cleanup. (valgrind ftw!) SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Thu, 03 Nov 2011 12:42:23 -0400] rev 6047
Fixed buffer overflow in joystick cleanup. (valgrind ftw!)

Thu, 03 Nov 2011 11:51:47 -0400Fixed some preprocessor mistakes introduced in iOS project cleanup.
Ryan C. Gordon <icculus@icculus.org> [Thu, 03 Nov 2011 11:51:47 -0400] rev 6046
Fixed some preprocessor mistakes introduced in iOS project cleanup.