Sat, 04 Feb 2012 18:12:20 -0500Allow building from somewhere other than the source directory SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sat, 04 Feb 2012 18:12:20 -0500] rev 6279
Allow building from somewhere other than the source directory

Sat, 04 Feb 2012 16:39:52 -0500Updated the Android Java activity for SDL2
Sam Lantinga <slouken@libsdl.org> [Sat, 04 Feb 2012 16:39:52 -0500] rev 6278
Updated the Android Java activity for SDL2

Sat, 04 Feb 2012 10:42:12 -0500Updated VS2010 project for the new version.rc location - thanks to Rainer Deyke
Sam Lantinga <slouken@libsdl.org> [Sat, 04 Feb 2012 10:42:12 -0500] rev 6277
Updated VS2010 project for the new version.rc location - thanks to Rainer Deyke

Sat, 04 Feb 2012 10:40:04 -0500Fixed bug 1410 - fatbuild.sh is broken
Sam Lantinga <slouken@libsdl.org> [Sat, 04 Feb 2012 10:40:04 -0500] rev 6276
Fixed bug 1410 - fatbuild.sh is broken

Martin Gerhardy 2012-02-03 23:04:45 PST

after the name change from SDL to SDL2 the fatbuild.sh got broken. The attached
patch should fix this.

Fri, 03 Feb 2012 22:24:33 -0500Fixed bug 1403 - Creating a window with resizable flags may crash
Sam Lantinga <slouken@libsdl.org> [Fri, 03 Feb 2012 22:24:33 -0500] rev 6275
Fixed bug 1403 - Creating a window with resizable flags may crash

jordirovira 2012-01-28 12:07:39 PST

in SDL_x11window around 520:

/* Setup the normal size hints */
if (!(window->flags & SDL_WINDOW_RESIZABLE)) {
sizehints.min_width = sizehints.max_width = window->w;
sizehints.min_height = sizehints.max_height = window->h;
sizehints.flags = PMaxSize | PMinSize;
}
sizehints.x = window->x;
sizehints.y = window->y;
sizehints.flags |= USPosition;

the sizehints.flags member is not initizalised if it doesn't enter the
conditional. It is as easy as setting it to zero before the conditional.

Tue, 31 Jan 2012 21:03:35 -0500Fixed OpenGL ES 1.1 on Android
Sam Lantinga <slouken@libsdl.org> [Tue, 31 Jan 2012 21:03:35 -0500] rev 6274
Fixed OpenGL ES 1.1 on Android

From Gabriel Jacobo:
What I did notice is that calling
data->glGetIntegerv(GL_FRAMEBUFFER_BINDING_OES, &value); doesn't produce any
result in Android GLES1.1 if the active framebuffer is the default one, ie,
whatever is in value stays unmodified.

Tue, 31 Jan 2012 20:55:17 -0500Fixed bug 1405 - README.android misses build instruction: copy SDL_config_android.h -> SDL_config.h
Sam Lantinga <slouken@libsdl.org> [Tue, 31 Jan 2012 20:55:17 -0500] rev 6273
Fixed bug 1405 - README.android misses build instruction: copy SDL_config_android.h -> SDL_config.h

Mon, 30 Jan 2012 21:39:26 -0500Switched the SDL 2 autoconf macro to AM_PATH_SDL2
Sam Lantinga <slouken@libsdl.org> [Mon, 30 Jan 2012 21:39:26 -0500] rev 6272
Switched the SDL 2 autoconf macro to AM_PATH_SDL2

Mon, 30 Jan 2012 20:56:25 -0500Fixed magenta texture on iOS with OpenGL ES 2.0
Sam Lantinga <slouken@libsdl.org> [Mon, 30 Jan 2012 20:56:25 -0500] rev 6271
Fixed magenta texture on iOS with OpenGL ES 2.0

Mon, 30 Jan 2012 20:09:50 -0500Updated Android Makefile for SDL2
Sam Lantinga <slouken@libsdl.org> [Mon, 30 Jan 2012 20:09:50 -0500] rev 6270
Updated Android Makefile for SDL2