src/dynapi/SDL_dynapi_procs.h
Tue, 06 Feb 2018 15:03:35 -0800 Added SDL_IsAndroidTV()
Wed, 03 Jan 2018 10:03:25 -0800 Updated copyright for 2018
Fri, 08 Dec 2017 14:30:10 -0800 Added SDL_RenderGetMetalLayer() and SDL_RenderGetMetalCommandEncoder()
Sun, 12 Nov 2017 22:51:12 -0800 Updated SDL's YUV support, many thanks to Adrien Descamps
Sat, 04 Nov 2017 17:35:03 -0700 Added SDL_fmod() and SDL_fmodf()
Sat, 04 Nov 2017 15:34:14 -0700 Added float versions of SDL's math functions
Thu, 19 Oct 2017 18:05:42 -0400 audio: Added SDL_AudioStreamFlush().
Wed, 18 Oct 2017 15:54:05 -0700 Added audio stream conversion functions:
Thu, 12 Oct 2017 13:44:28 -0700 Added functions to query and set the SDL memory allocation functions:
Tue, 10 Oct 2017 11:10:15 -0700 Exposed the joystick locking functions for multi-threaded access to the joystick API
Wed, 06 Sep 2017 19:35:36 -0400 vulkan: use "unsigned int" instead of "unsigned"
Sun, 27 Aug 2017 20:41:29 -0700 Added the new Vulkan API functions to exported functions
Sun, 27 Aug 2017 18:49:11 -0700 SDL_dynapi_procs.h: adjust SDL_CreateThread for os/2
Mon, 14 Aug 2017 13:37:14 -0700 Fixed bug 2441 - SDL_DuplicateSurface
Mon, 14 Aug 2017 05:51:44 -0700 Implemented more flexible blending modes for accelerated renderers
Sun, 13 Aug 2017 20:37:49 -0700 Added SDL_wcscmp()
Wed, 09 Aug 2017 11:58:38 -0700 Added an API SDL_LoadFile_RW() to load all the data from an SDL data stream, and a convenience macro SDL_LoadFile() to load all the data from a file.
Mon, 29 May 2017 03:01:05 -0400 stdlib: added SDL_utf8strlen().
Thu, 09 Mar 2017 16:09:16 -0800 Added an API to get the joystick instance ID before opening the device: SDL_JoystickGetDeviceInstanceID()
Fri, 10 Feb 2017 11:21:15 -0800 Make sure the memory barrier functions are always available, and now they are implemented on Android __ARM_ARCH_5TE__
Fri, 27 Jan 2017 05:59:58 -0800 Added an API to get the type of a connected joystick
Wed, 04 Jan 2017 10:28:07 -0800 Added SDL_JoystickGetAxisInitialState() to get a joystick axis' initial value.
Sun, 01 Jan 2017 18:33:28 -0800 Updated copyright for 2017
Mon, 12 Dec 2016 09:19:48 -0800 Fixed updated return value for SDL_GL_SwapWindow()
Sun, 11 Dec 2016 12:01:44 -0800 Fixed ABI, don't change the return type of SDL_GL_SwapWindow()
Fri, 09 Dec 2016 01:47:43 -0800 Fixed bug 3513 - SDL_GL_SwapWindow does not return error status
Tue, 29 Nov 2016 06:36:57 -0800 Added an API to iterate over game controller mappings
Thu, 17 Nov 2016 01:15:16 -0500 cpuinfo: first attempt at SDL_HasNEON() implementation.
Thu, 10 Nov 2016 17:19:34 -0800 Standardized the format of the SDL joystick GUID and added functions to retrieve the USB VID/PID from a joystick and game controller.
Fri, 07 Oct 2016 23:40:44 -0700 Implemented SDL_GetHintBoolean() to make it easier to check boolean hints
Fri, 07 Oct 2016 17:04:58 -0700 Fixed bug 2924 - SDL_CreateRGBSurface[From] versions that take SDL_PIXELFORMAT enum
Thu, 29 Sep 2016 22:52:41 -0400 Added SDL_SetWindowResizable(). (thanks, Ethan!)
Sat, 06 Aug 2016 02:47:27 -0400 audio: Implemented buffer queueing for capture devices (SDL_DequeueAudio()).
Thu, 07 Jan 2016 14:51:22 -0500 Updated dynamic API table.
Tue, 21 Apr 2015 09:45:58 -0400 Added SDL_SetWindowModalFor().
Tue, 05 Jan 2016 02:28:56 -0500 Added SDL_SetWindowInputFocus().
Tue, 05 Jan 2016 02:46:10 -0500 Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity().
Tue, 05 Jan 2016 02:29:06 -0500 Added SDL_GetWindowBordersSize().
Mon, 04 Jan 2016 23:52:40 -0500 Added SDL_GetDisplayUsableBounds().
Sat, 02 Jan 2016 10:10:34 -0800 Updated copyright to 2016
Sat, 14 Nov 2015 12:35:45 -0500 Added SDL_JoystickFromInstanceID() and SDL_GameControllerFromInstanceID().
Wed, 30 Sep 2015 15:38:18 -0700 SDL - add dynapi entry points for SDL_JoystickCurrentPowerLevel
Wed, 29 Jul 2015 17:19:06 -0700 Move GetDisplayDPI to the end of the file.
Wed, 29 Jul 2015 17:18:56 -0700 Add SDL_GetDisplayDPI routine and implement for Windows.
Sat, 18 Jul 2015 00:04:49 -0400 Fixed dynapi for new SDL_WarpMouseGlobal() function signature.
Fri, 17 Jul 2015 21:03:58 -0400 SDL_WarpMouseGlobal() should return non-void.
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Wed, 13 May 2015 22:39:32 -0700 Added a userdata parameter to SDL_SetWindowsMessageHook()
Wed, 13 May 2015 22:39:27 -0700 Fixed Mac and Linux builds
Wed, 13 May 2015 22:39:20 -0700 Added SDL_SetWindowsMessageHook() to facilitate full IME support on Windows
Thu, 09 Apr 2015 19:28:00 -0300 Added framebuffer and colorbuffer members to the uikit portion of the SDL_SysWMinfo struct, removed SDL_iOSGetViewRenderbuffer and SDL_iOSGetViewFramebuffer.
Wed, 08 Apr 2015 15:59:29 -0300 Renamed SDL_iPhoneGetViewFramebuffer/Renderbuffer to SDL_iOSGetViewFramebuffer/Renderbuffer. Added #defines for SDL_iOSSetAnimationCallback and SDL_iOSSetEventPump, which point to SDL_iPhoneSetAnimationCallback and SDL_iPhoneSetEventPump.
Wed, 08 Apr 2015 15:44:07 -0300 Generated dynapi prototypes for the new iPhone functions.
Sat, 28 Mar 2015 00:48:03 -0400 Minor input grab clarifications.
Sun, 17 Aug 2014 13:11:55 -0700 Removed SDL_round() because the license wasn't compatible with zlib
Sat, 16 Aug 2014 23:23:15 -0700 Added SDL_round(), contributed by Benoit Pierre - thanks!
Tue, 22 Jul 2014 21:41:49 -0400 Added audio device buffer queueing API.
Fri, 11 Jul 2014 22:02:50 -0700 Fixed bug in AVX detection and added AVX2 detection
Wed, 25 Jun 2014 17:06:12 -0400 Merged Ryan's SDL-gui-backend branch.
Wed, 25 Jun 2014 16:16:55 -0400 Changed SDL_GetAbsoluteMouseState() to SDL_GetGlobalMouseState().