include/SDL_events.h
Sat, 21 Mar 2015 08:01:43 +0100 Fixed confusing audio and touch events because of shared enumeration values.
Mon, 16 Mar 2015 02:11:39 -0400 Initial work on audio device hotplug support.
Sun, 23 Nov 2014 21:09:54 -0500 add in support for passing down the "natural" (or flipped) scrolling direction in the MouseWheelEvent event
Mon, 11 Aug 2014 22:53:03 +0200 Updated README name in header.
Wed, 09 Jul 2014 01:34:40 -0700 Clarified the documentation for SDL_FlushEvents() so people know it only affects currently queued events.
Sun, 23 Mar 2014 23:09:22 -0700 Added an event SDL_RENDER_DEVICE_RESET, which is triggered on Direct3D 11 when the device has been lost and all textures need to be recreated.
Sat, 22 Feb 2014 14:57:12 -0800 Fixed bug 2346 - Mac: mousewheel events have flipped horizontal scroll values
Mon, 10 Feb 2014 10:02:51 -0800 Recreate render target textures when the D3D device is being reset, and notify the application using the SDL_RENDER_TARGETS_RESET event when this happens.
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Mon, 23 Dec 2013 12:17:52 -0800 Added support for double-clicks, through a new "clicks" field in the mouse button event.
Wed, 21 Aug 2013 09:47:10 -0300 OCD fixes: Adds a space after /* (glory to regular expressions!)
Wed, 21 Aug 2013 09:43:09 -0300 OCD fixes: Adds a space before */
Sun, 16 Jun 2013 12:00:54 +0200 Changed comment to be used by doxygen.
Sun, 09 Jun 2013 11:58:31 +0200 Updated names of README files in source comments.
Wed, 05 Jun 2013 23:33:15 +0200 Fixed doxygen warnings and corrected documentation in header files.
Mon, 20 May 2013 23:57:10 -0700 Fixed bug 1856 - (Patch) More bits for SDL_MouseMotionEvent.state
Sat, 18 May 2013 14:17:52 -0700 File style cleanup for the SDL 2.0 release
Sat, 18 May 2013 12:48:50 -0700 Added mobile application events, with implementations for iOS and Android
Sat, 18 May 2013 14:48:19 +0200 Fixed Doxygen warnings.
Sat, 27 Apr 2013 17:52:58 +0200 Corrected spelling in header files.
Sat, 20 Apr 2013 23:05:08 -0400 future-proofing for Microsoft's C++/CX extensions, whereby "generic" is a reserved keyword
Wed, 06 Mar 2013 11:59:21 -0800 The joystick events contain a joystick instance ID, which is a signed value, with -1 being invalid.
Wed, 06 Mar 2013 11:59:15 -0800 Removed multi-input events, since we removed the unimplemented API recently.
Tue, 05 Mar 2013 17:59:36 -0500 add new gamecontroller APIs
Sun, 03 Mar 2013 01:01:33 -0800 Updated touch API
Sat, 02 Mar 2013 20:44:16 -0800 Added a mouse ID to the mouse events, which set to the special value SDL_TOUCH_MOUSEID for mouse events simulated by touch input.
Sat, 02 Mar 2013 17:51:32 -0800 Fixed the joystick id usage in the joystick and game controller events.
Mon, 25 Feb 2013 00:56:21 -0500 Changed the game controller enum types to match SDL naming conventions.
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Mon, 26 Nov 2012 16:37:54 -0800 Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds
Sun, 21 Oct 2012 22:18:36 -0700 Switch C++ comment to C comment
Sat, 20 Oct 2012 00:49:08 -0700 Fixed another gcc <-> Visual C++ ABI issue
Sun, 22 Jan 2012 18:11:41 -0500 Removed the SDL 1.2 compatibility API... we'll see how painful this is.
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Sat, 31 Dec 2011 09:16:08 -0500 Happy New Year!
Thu, 29 Dec 2011 05:13:55 -0500 Fixed bug 1336 - Added a timestamp on all SDL events
Sun, 20 Nov 2011 19:38:18 -0500 First pass at a simple drag and drop API, allowing you to accept files dropped into your application.
Mon, 07 Nov 2011 02:25:01 -0500 Fixed a typo in the header.
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Mon, 07 Feb 2011 09:37:11 -0800 Sheena pointed out that "scancode" and "keysym" are single words and shouldn't be camel-cased.
Tue, 01 Feb 2011 19:15:42 -0800 Added functions to watch events as they go through the event queue.
Mon, 24 Jan 2011 13:47:35 -0600 Renamed SDL_keysym to SDL_KeySym
Mon, 17 Jan 2011 14:05:14 -0800 Fixed compiler error
Mon, 17 Jan 2011 09:09:15 -0800 Minor documentation consistency cleanup
Wed, 12 Jan 2011 11:55:02 -0800 Fixed spacing in comments
Wed, 12 Jan 2011 09:47:33 -0800 Updated headers to match wiki documentation
Sun, 22 Aug 2010 12:07:55 -0700 Merged Jim's Google Summer of Code work from SDL-gsoc2010_gesture
Sun, 15 Aug 2010 00:36:28 -0400 Added README.touch and README.gesture. Moved touchtest/gestureSDLTest to test/testgesture
Wed, 04 Aug 2010 23:17:30 -0400 Fixed gestureMulti. Disabled dollar gesture temporarily.
Sat, 31 Jul 2010 20:02:54 +0400 Added SDL_TouchID, SDL_FingerID, SDL_GestureID types. Converted to integer cioordinates (<- not working).
Fri, 30 Jul 2010 23:18:35 +0400 Upgraded touchId/fingerId to long. Changed position variables to floats.
Tue, 13 Jul 2010 18:31:09 -0400 Added alternative finger tracking method. Still prefer IPHONE_TOUCH_EFFICIENT_DANGEROUS.
Mon, 12 Jul 2010 21:09:23 -0700 Merged changes from the main SDL codebase
Sun, 11 Jul 2010 01:15:39 -0400 Added some files I had previosuly missed
Fri, 09 Jul 2010 00:50:40 -0700 Moved $1 Gestures into the SDL Library
Wed, 07 Jul 2010 04:13:08 -0700 Moved Multi finger gesture recognition into the library.
Sat, 29 May 2010 02:09:16 -0400 Added pressure support for touch events.
Fri, 28 May 2010 01:26:52 -0400 Added reading of event* for touch events.
Thu, 27 May 2010 01:21:37 -0400 Added touch event definitions. Heavily modified events/SDL_touch*.