Wed, 12 Mar 2014 11:57:15 -0400Fixed various build and runtime errors when using WinRT with VS2012.
David Ludwig <dludwig@pobox.com> [Wed, 12 Mar 2014 11:57:15 -0400] rev 8611
Fixed various build and runtime errors when using WinRT with VS2012.

Wed, 12 Mar 2014 07:55:32 -0700Updated framework version to match dylib version.
Sam Lantinga <slouken@libsdl.org> [Wed, 12 Mar 2014 07:55:32 -0700] rev 8610
Updated framework version to match dylib version.
Actually the dylib compatibility version is 3.0.0, but don't break compatibility with previous frameworks, which were compatibility version 1.0.0

Wed, 12 Mar 2014 07:26:07 -0700Fixed compiling Windows RT code on Visual Studio 2013
Sam Lantinga <slouken@libsdl.org> [Wed, 12 Mar 2014 07:26:07 -0700] rev 8609
Fixed compiling Windows RT code on Visual Studio 2013

Tue, 11 Mar 2014 12:40:31 -0400Fixed compiler errors in the D3D11 renderer when building for WinRT
David Ludwig <dludwig@pobox.com> [Tue, 11 Mar 2014 12:40:31 -0400] rev 8608
Fixed compiler errors in the D3D11 renderer when building for WinRT

Still TODO: fix other build errors, especially linker errors, when building
SDL/WinRT, then fix any runtime errors that pop up.

Mon, 10 Mar 2014 22:53:03 -0400Made VS2012 build the D3D11 renderer
David Ludwig <dludwig@pobox.com> [Mon, 10 Mar 2014 22:53:03 -0400] rev 8607
Made VS2012 build the D3D11 renderer

This change is currently limited to Win32/Windows-Desktop builds. Build fixes
for WinRT + VS2012 are still pending.

Tue, 11 Mar 2014 10:33:51 -0400Disable Wayland/Mir again for 2.0.3; it's a quick, brown-paper-bag release.
Ryan C. Gordon <icculus@icculus.org> [Tue, 11 Mar 2014 10:33:51 -0400] rev 8606
Disable Wayland/Mir again for 2.0.3; it's a quick, brown-paper-bag release.

We'll enable it by default for 2.0.4. Hopefully. :)

( http://www.catb.org/jargon/html/B/brown-paper-bag-bug.html )

Tue, 11 Mar 2014 07:17:56 -0700Fix bug/add test coverage for SDLTest_GenerateRunSeed helper; improve test harness adding output of repro steps for failures; improve negative test for SDL_GetError/SDL_SetError
Andreas Schiffler <aschiffler@ferzkopp.net> [Tue, 11 Mar 2014 07:17:56 -0700] rev 8605
Fix bug/add test coverage for SDLTest_GenerateRunSeed helper; improve test harness adding output of repro steps for failures; improve negative test for SDL_GetError/SDL_SetError

Mon, 10 Mar 2014 19:59:06 -0700Fixed Mac OS X OpenGL context creation to match other backends, where we only care about the actual version we request if it's 3.0 or newer or a special profile context.
Sam Lantinga <slouken@libsdl.org> [Mon, 10 Mar 2014 19:59:06 -0700] rev 8604
Fixed Mac OS X OpenGL context creation to match other backends, where we only care about the actual version we request if it's 3.0 or newer or a special profile context.
Eventually we'll probably move the version checking to higher level code and report the actual version of context that got created, but to avoid breakage we'll leave it like this for now.

Mon, 10 Mar 2014 19:11:52 -0700Fixed binary compatibility with the new Windows RT support
Sam Lantinga <slouken@libsdl.org> [Mon, 10 Mar 2014 19:11:52 -0700] rev 8603
Fixed binary compatibility with the new Windows RT support

Mon, 10 Mar 2014 19:11:50 -0700Temporarily disabled the D3D11 renderer so we can get a build.
Sam Lantinga <slouken@libsdl.org> [Mon, 10 Mar 2014 19:11:50 -0700] rev 8602
Temporarily disabled the D3D11 renderer so we can get a build.