Sat, 27 Apr 2013 14:13:30 +0200Added missing @Override annotations in Java source file to reduce warnings.
Philipp Wiesemann [Sat, 27 Apr 2013 14:13:30 +0200] rev 7118
Added missing @Override annotations in Java source file to reduce warnings.

Sat, 27 Apr 2013 13:55:47 +0200Replaces tabs with four spaces in C source file.
Philipp Wiesemann [Sat, 27 Apr 2013 13:55:47 +0200] rev 7117
Replaces tabs with four spaces in C source file.

Sat, 27 Apr 2013 13:42:56 +0200Corrected comment in header file.
Philipp Wiesemann [Sat, 27 Apr 2013 13:42:56 +0200] rev 7116
Corrected comment in header file.

Sat, 27 Apr 2013 13:33:05 +0200Corrected a comment in Java source file.
Philipp Wiesemann [Sat, 27 Apr 2013 13:33:05 +0200] rev 7115
Corrected a comment in Java source file.

Thu, 25 Apr 2013 18:40:29 -0700Mac: Fix relative mode message after gaining focus.
Jørgen P. Tjernø [Thu, 25 Apr 2013 18:40:29 -0700] rev 7114
Mac: Fix relative mode message after gaining focus.

This fixes a bug where relative mode would give a large jump if the
cursor was moved when the app doesn't have focus.

Thu, 25 Apr 2013 18:40:22 -0700Mac: Don't supress mousemoves after warp.
Jørgen P. Tjernø [Thu, 25 Apr 2013 18:40:22 -0700] rev 7113
Mac: Don't supress mousemoves after warp.

By default, synthesizing events supresses real events for a quarter
second. This makes for some wonky behavior.

Thu, 25 Apr 2013 18:40:31 -0700Don't warp mouse on focus lost.
Jørgen P. Tjernø [Thu, 25 Apr 2013 18:40:31 -0700] rev 7112
Don't warp mouse on focus lost.

This isn't working great, so undo it until we can fix it properly to save /
restore mouse positions.

Thu, 25 Apr 2013 18:05:08 -0400Allow disabling SDL_IPHONE_KEYBOARD in iOS builds
Edward Rudd [Thu, 25 Apr 2013 18:05:08 -0400] rev 7111
Allow disabling SDL_IPHONE_KEYBOARD in iOS builds

Thu, 25 Apr 2013 00:26:17 -0700Fixed bug 1582 - Allow disabling SDL_VIDEO_DRIVER_WINDOWS
Sam Lantinga [Thu, 25 Apr 2013 00:26:17 -0700] rev 7110
Fixed bug 1582 - Allow disabling SDL_VIDEO_DRIVER_WINDOWS

Marcus von Appen

Trying to build SDL 2.x (HG) on Win32 platforms with either VS.NET or MinGW requires one to have the video subsystem and SDL_VIDEO_DRIVER_WINDOWS flag enabled due to the helper window creation routines.

The attached patch changes the helper window creation behaviour, so that one can build SDL2 without the video subsystem or Windows video drivers on Win32 platforms.

Thu, 25 Apr 2013 00:15:09 -0700Fixed bug 1583 - Fix build for disabled SDL render subsystem
Sam Lantinga [Thu, 25 Apr 2013 00:15:09 -0700] rev 7109
Fixed bug 1583 - Fix build for disabled SDL render subsystem

Marcus von Appen

If one wants to disable the SDL render subsystem, the build breaks on several platforms due to an empty render_drivers array in SDL_render.c.