Sat, 29 Nov 2008 06:29:33 +0000Fixed crash in glTexSubImage2D() with testoverlay on Mac OS X.
Sam Lantinga <slouken@libsdl.org> [Sat, 29 Nov 2008 06:29:33 +0000] rev 2804
Fixed crash in glTexSubImage2D() with testoverlay on Mac OS X.

Sat, 29 Nov 2008 06:27:26 +0000Fixed the texture format for the software fallback
Sam Lantinga <slouken@libsdl.org> [Sat, 29 Nov 2008 06:27:26 +0000] rev 2803
Fixed the texture format for the software fallback

Sat, 29 Nov 2008 00:11:35 +0000Fixed SW_SetTextureScaleMode()
Sam Lantinga <slouken@libsdl.org> [Sat, 29 Nov 2008 00:11:35 +0000] rev 2802
Fixed SW_SetTextureScaleMode()
Use RLE acceleration for static textures in the software renderer.

Sat, 29 Nov 2008 00:10:59 +0000Fixed copy blit detection
Sam Lantinga <slouken@libsdl.org> [Sat, 29 Nov 2008 00:10:59 +0000] rev 2801
Fixed copy blit detection

Sat, 29 Nov 2008 00:08:29 +0000Added ARGB8888 destination format (used on Mac OS X)
Sam Lantinga <slouken@libsdl.org> [Sat, 29 Nov 2008 00:08:29 +0000] rev 2800
Added ARGB8888 destination format (used on Mac OS X)

Fri, 28 Nov 2008 20:09:32 +0000Again, map the color with the alpha channel filled in.
Sam Lantinga <slouken@libsdl.org> [Fri, 28 Nov 2008 20:09:32 +0000] rev 2799
Again, map the color with the alpha channel filled in.

Fri, 28 Nov 2008 19:59:46 +0000Fixed crash in testalpha. I think this was supposed to clear those bits. :)
Sam Lantinga <slouken@libsdl.org> [Fri, 28 Nov 2008 19:59:46 +0000] rev 2798
Fixed crash in testalpha. I think this was supposed to clear those bits. :)

Fri, 28 Nov 2008 17:44:28 +0000Map to black, not necessarily 0
Sam Lantinga <slouken@libsdl.org> [Fri, 28 Nov 2008 17:44:28 +0000] rev 2797
Map to black, not necessarily 0

Fri, 28 Nov 2008 17:42:40 +0000Clear the screen to actual black based on the format of the screen.
Sam Lantinga <slouken@libsdl.org> [Fri, 28 Nov 2008 17:42:40 +0000] rev 2796
Clear the screen to actual black based on the format of the screen.

Use a better texture format for YUV overlay software fallbacks

Thu, 27 Nov 2008 22:11:01 +0000Set the alpha mask fixing software rendering in OpenGL
Sam Lantinga <slouken@libsdl.org> [Thu, 27 Nov 2008 22:11:01 +0000] rev 2795
Set the alpha mask fixing software rendering in OpenGL