Thu, 20 Mar 2014 17:00:33 -0400 |
#ifdef'd out the audio streamer code.
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Sun, 02 Feb 2014 00:53:27 -0800 |
Fixed bug 2374 - Update copyright for 2014...
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Mon, 09 Dec 2013 16:03:18 -0500 |
Implemented the Dynamic API magic.
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Sun, 24 Nov 2013 23:56:17 -0500 |
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
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Thu, 14 Nov 2013 11:51:24 -0500 |
Renamed things named after BeOS to be named after Haiku instead.
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Sun, 03 Nov 2013 11:13:06 -0800 |
Fixed bug 2205 - SDL_GetAudioDeviceName returns default-device name on invalid index for default-device only drivers
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Thu, 29 Aug 2013 08:29:21 -0700 |
Christoph Mallon: Remove pointless if (x) before SDL_free(x)
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Wed, 21 Aug 2013 09:47:10 -0300 |
OCD fixes: Adds a space after /* (glory to regular expressions!)
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Thu, 25 Jul 2013 18:11:09 -0700 |
Fixed crash and garbled output when converting from F32 to S16 audio.
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Sun, 14 Jul 2013 12:42:12 -0400 |
Protect SDL_PauseAudio*() with the audio callback lock.
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Sun, 14 Jul 2013 11:28:18 -0400 |
Fixed off-by-one error in SDL_AudioQuit() (thanks, Rainer!).
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Thu, 11 Jul 2013 23:59:09 -0400 |
Whoops, missed a part of that last commit.
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Thu, 11 Jul 2013 23:53:00 -0400 |
Explicitly write silence to the audio device while it is paused.
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Sun, 07 Jul 2013 02:03:07 -0400 |
Added an SDL2 OpenBSD sndio(7) audio target.
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Fri, 05 Jul 2013 01:31:02 -0400 |
Patched to compile on pre-C99 compilers.
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Fri, 05 Jul 2013 00:54:00 -0400 |
Don't crash if SDL_AudioQuit() is called twice in a row.
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Fri, 05 Jul 2013 00:30:23 -0400 |
Don't close already-closed audio devices during SDL_Quit().
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Sun, 31 Mar 2013 13:05:40 -0400 |
Changed audio subsystem's OpenDevice interface to return -1 on error.
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Sun, 17 Mar 2013 09:44:58 -0700 |
Removed Nintendo DS support since nobody has volunteered to maintain it for over a year.
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Sun, 17 Mar 2013 20:07:02 +0800 |
Add PSP support
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Thu, 07 Mar 2013 20:12:40 -0800 |
Changed the name of SDL_mutexP() SDL_mutexV()
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Wed, 27 Feb 2013 15:20:31 -0800 |
Allow "pulseaudio" as well as "pulse" so SDL 1.2 and 2.0 support both names for the pulseaudio driver.
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Wed, 20 Feb 2013 14:49:30 -0500 |
Backed out changeset 9fea506e48ab
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Wed, 20 Feb 2013 13:25:38 -0500 |
Allow SDL_AUDIODRIVER="pulse" to do the right thing.
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Mon, 18 Feb 2013 20:14:24 -0800 |
Allow abbreviated strings to be used for driver names.
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Fri, 15 Feb 2013 08:47:44 -0800 |
Happy New Year!
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Sat, 15 Sep 2012 10:59:39 -0400 |
Removed Windows CE support from SDL 2.0.
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Thu, 09 Aug 2012 14:14:41 -0400 |
Removed some unused variables that gcc 4.6.1 complains about.
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Sun, 08 Jul 2012 07:20:50 -0400 |
Added OpenBSD "sndio" audio target.
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Sat, 31 Dec 2011 09:28:07 -0500 |
Happy New Year!
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Sat, 31 Dec 2011 09:16:08 -0500 |
Happy New Year!
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Sun, 02 Oct 2011 00:29:16 -0400 |
1.3 API CHANGE: Add support for naming threads.
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Wed, 21 Sep 2011 02:42:25 -0400 |
Replaced a sanity check with an SDL_assert().
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Thu, 04 Aug 2011 00:45:09 -0400 |
Merged Mac OS X and iOS audio targets.
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Thu, 04 Aug 2011 00:31:11 -0400 |
Cleaned up audio device detection. Cleared out a lot of cut-and-paste.
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Thu, 04 Aug 2011 01:07:09 -0400 |
Implemented XAudio2 target for Windows (and Xbox360, theoretically!).
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Thu, 04 Aug 2011 01:24:22 -0400 |
Reworked Windows waveOut code.
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Sun, 24 Jul 2011 03:37:13 -0700 |
Removed /dev/dsp DMA audio target.
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Fri, 08 Apr 2011 13:03:26 -0700 |
SDL 1.3 is now under the zlib license.
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Sun, 03 Apr 2011 18:24:27 +0700 |
Move variable declaration position to stick with C standart.
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Fri, 25 Mar 2011 12:44:06 -0700 |
The API sets the priority for the current thread, not an arbitrary thread.
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Fri, 25 Mar 2011 10:47:49 -0700 |
Implemented SDL_SetThreadPriority()
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Mon, 28 Feb 2011 09:09:13 -0800 |
OSF isn't supported anymore.
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Mon, 28 Feb 2011 09:06:29 -0800 |
IRIX is not supported anymore. :)
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Fri, 11 Feb 2011 22:37:15 -0800 |
Happy 2011! :)
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Mon, 24 Jan 2011 15:46:11 -0800 |
Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
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Thu, 20 Jan 2011 18:04:05 -0800 |
Fixed bug #925
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Wed, 15 Sep 2010 22:15:47 -0700 |
- added directx include path to VS2008 solution
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Mon, 23 Aug 2010 23:44:28 -0700 |
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
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Mon, 23 Aug 2010 23:44:28 -0700 |
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
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Sun, 22 Aug 2010 12:23:55 -0700 |
Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
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Tue, 27 Jul 2010 21:21:24 +0200 |
- Cleaned up a bunch of code
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Tue, 27 Jul 2010 11:34:43 +0200 |
Added stub android sound system
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Sun, 18 Jul 2010 11:13:12 -0700 |
RedHat patch: SDL-1.2.14-audiodriver.patch
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Sun, 18 Jul 2010 11:12:27 -0700 |
RedHat patch: SDL-1.2.14-audiodriver.patch
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Mon, 12 Jul 2010 00:35:24 -0700 |
Fixed compile warnings
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Sat, 26 Jun 2010 08:56:48 -0700 |
Mostly cleaned up warnings with -Wmissing-prototypes
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Sun, 24 Jan 2010 08:35:09 +0000 |
1.2: let PulseAudio hook into SDL_WM_SetCaption().
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Tue, 13 Oct 2009 08:42:40 +0000 |
On recent distributions ALSA pipes streams through PulseAudio anyway, so using PulseAudio first when it's available will improve latency and reduce ALSA configuration quirks.
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Sat, 10 Oct 2009 09:07:51 +0000 |
Debian patch: 209_alsa_priority.diff
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