Thu, 30 May 2013 23:08:35 +0200Changed line comments in header file.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 30 May 2013 23:08:35 +0200] rev 7245
Changed line comments in header file.

Thu, 30 May 2013 10:02:26 -0400Add an OS X Shared library target
Edward Rudd <urkle@outoforder.cc> [Thu, 30 May 2013 10:02:26 -0400] rev 7244
Add an OS X Shared library target

Tue, 28 May 2013 16:26:44 -0400Fixups to the main Xcode project due to renamed README files and long since removed test files.
Edward Rudd <urkle@outoforder.cc> [Tue, 28 May 2013 16:26:44 -0400] rev 7243
Fixups to the main Xcode project due to renamed README files and long since removed test files.

Thu, 30 May 2013 12:23:36 +0200Added deactivated loading of SDL2_net to Java file.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 30 May 2013 12:23:36 +0200] rev 7242
Added deactivated loading of SDL2_net to Java file.

Thu, 30 May 2013 12:15:00 +0200Fixed recently deleted Ms in READMEs.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 30 May 2013 12:15:00 +0200] rev 7241
Fixed recently deleted Ms in READMEs.

Wed, 29 May 2013 03:22:19 -0700When the window is resized, the viewport is automatically reset.
Sam Lantinga <slouken@libsdl.org> [Wed, 29 May 2013 03:22:19 -0700] rev 7240
When the window is resized, the viewport is automatically reset.
This resolves lots of confusion around resizable windows. Most people don't expect a viewport to be implicitly set when the renderer is created and then not to be reset to the window size if the window is resized.

Added common test command line parameters --logical WxH and --scale N to test the render logical size and scaling APIs.

Wed, 29 May 2013 03:07:55 -0700Fixed bug 1622 - SDL_RenderSetViewport with empty SDL_Rect raises wrong error for OpenGL rendering backend
Sam Lantinga <slouken@libsdl.org> [Wed, 29 May 2013 03:07:55 -0700] rev 7239
Fixed bug 1622 - SDL_RenderSetViewport with empty SDL_Rect raises wrong error for OpenGL rendering backend

It's now legal to set an empty viewport rect - it will prevent any rendering.

Also added an API to query the output size: SDL_GetRendererOutputSize()

Mon, 27 May 2013 21:44:16 -0700Credits were truncated in a previous commit.
Sam Lantinga <slouken@libsdl.org> [Mon, 27 May 2013 21:44:16 -0700] rev 7238
Credits were truncated in a previous commit.

Mon, 27 May 2013 20:53:19 -0700Updated supported platforms
Sam Lantinga <slouken@libsdl.org> [Mon, 27 May 2013 20:53:19 -0700] rev 7237
Updated supported platforms

Mon, 27 May 2013 16:18:11 -0700Fixed crash with movaps instruction in SDL_memcpy(), due to unaligned Uint32* cast and -O3 vectorization optimizations with gcc 4.9.0
Sam Lantinga <slouken@libsdl.org> [Mon, 27 May 2013 16:18:11 -0700] rev 7236
Fixed crash with movaps instruction in SDL_memcpy(), due to unaligned Uint32* cast and -O3 vectorization optimizations with gcc 4.9.0