src/video/SDL_video.c
Sat, 22 Jul 2006 21:02:57 +0000 If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sat, 22 Jul 2006 19:51:48 +0000 Switch OpenGL contexts when switching render contexts.
Sat, 22 Jul 2006 08:33:18 +0000 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Wed, 19 Jul 2006 08:46:57 +0000 Fixed to compile while the OpenGL renderer is under construction
Wed, 19 Jul 2006 07:18:45 +0000 Starting on the OpenGL renderer...
Mon, 17 Jul 2006 06:47:33 +0000 Implemented Windows OpenGL support
Sun, 16 Jul 2006 09:34:01 +0000 Setting up the OpenGL support
Sat, 15 Jul 2006 19:30:18 +0000 Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
Sat, 15 Jul 2006 09:46:36 +0000 Streamlined the API a bit and optimized the software renderer.
Fri, 14 Jul 2006 08:22:45 +0000 Prefer the D3D renderer over GDI, at least for testing.
Wed, 12 Jul 2006 06:39:26 +0000 Solved the performance problems by introducing the concept of a single-buffered
Mon, 10 Jul 2006 21:04:37 +0000 SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Thu, 27 Apr 2006 08:39:51 +0000 Implemented bug #5
Thu, 27 Apr 2006 07:59:16 +0000 Implemented bug #2, 117:
Mon, 10 Jul 2006 07:34:50 +0000 SDL_Rect now uses int for position and size.
Sun, 09 Jul 2006 18:09:16 +0000 The general code handles restoring video mode/gamma/etc. when the window loses focus.
Sun, 09 Jul 2006 09:02:26 +0000 Implemented gamma correction on Windows.
Fri, 07 Jul 2006 10:39:33 +0000 Fixed compile problems with new OpenGL API.
Fri, 07 Jul 2006 08:05:39 +0000 Implemented Win32 video mode support
Thu, 06 Jul 2006 07:17:11 +0000 Proof of concept done - Win32 GDI implementation mostly complete.
Fri, 30 Jun 2006 05:42:49 +0000 Cleaned up a bunch of warnings, started adding Win32 event support
Wed, 28 Jun 2006 08:12:07 +0000 You can now create multiple windows on Win32
Mon, 26 Jun 2006 13:56:56 +0000 Started framework for Windows video driver
Sat, 24 Jun 2006 17:01:29 +0000 Passing NULL to SDL_SetDisplayMode() will set the desktop mode.
Sat, 24 Jun 2006 16:51:01 +0000 Added a multi-window version of testsprite using the new API.
Sun, 18 Jun 2006 06:35:41 +0000 Software YUV texture support in progress...
Sat, 17 Jun 2006 06:45:14 +0000 Finished palettized display handling.
Fri, 16 Jun 2006 06:00:31 +0000 Default palette entries to white, instead of black.
Thu, 15 Jun 2006 07:07:07 +0000 Working on paletted display and texture support (two different issues)
Wed, 14 Jun 2006 08:41:13 +0000 Dummy video driver works again in high color video modes. Yay!
Wed, 14 Jun 2006 06:26:35 +0000 More compile fixes
Wed, 14 Jun 2006 06:14:26 +0000 SDL_SetVideoMode() compiles now...
Tue, 13 Jun 2006 04:37:45 +0000 Added new style dummy renderer
Mon, 12 Jun 2006 09:10:06 +0000 Adding software renderer implementation
Fri, 09 Jun 2006 07:06:12 +0000 Updated SDL_Surface code for software-only access, fixed some build errors
Wed, 07 Jun 2006 16:10:28 +0000 Work in progress. :)
Mon, 29 May 2006 05:08:33 +0000 The test programs compile again.
Mon, 29 May 2006 04:04:35 +0000 more tweaking indent options
Mon, 29 May 2006 03:53:21 +0000 Implemented many compatibility functions
Sun, 28 May 2006 21:56:07 +0000 The dummy video driver compiles. :)
Sun, 28 May 2006 13:04:16 +0000 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sat, 20 May 2006 04:35:58 +0000 Added API requested in bug #43:
Mon, 01 May 2006 06:58:33 +0000 glSDL support
Thu, 27 Apr 2006 09:09:48 +0000 SDL-trunk-1.3-merge-1
Thu, 27 Apr 2006 05:49:51 +0000 SDL_OPENGLBLIT is really gone...
Thu, 27 Apr 2006 05:30:05 +0000 Updated to 1.3.0, SDL_OPENGLBLIT is no longer supported
Wed, 15 Mar 2006 17:46:41 +0000 Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Thu, 09 Mar 2006 16:12:34 +0000 Don't crash if SDL_Flip() is called with an OpenGL mode set
Fri, 24 Feb 2006 18:24:57 +0000 Update for Visual C++ 6.0
Tue, 21 Feb 2006 08:46:50 +0000 Use consistent identifiers for the various platforms we support.
Mon, 20 Feb 2006 10:18:08 +0000 Fixed defaults for 8 bpp visuals
Sun, 19 Feb 2006 23:46:34 +0000 Use only safe string functions
Thu, 16 Feb 2006 10:11:48 +0000 New configure-based build system. Still work in progress, but much improved
Fri, 10 Feb 2006 06:48:43 +0000 More header massaging... works great on Windows. ;-)
Tue, 07 Feb 2006 12:11:33 +0000 Configure dynamically generates SDL_config.h
Tue, 07 Feb 2006 09:29:18 +0000 Removed uses of stdlib.h and string.h
Tue, 07 Feb 2006 06:59:48 +0000 Use SDL_ prefixed versions of C library functions.
Mon, 06 Feb 2006 08:28:51 +0000 It's now possible to build SDL without any C runtime at all on Windows,
Wed, 01 Feb 2006 06:32:25 +0000 Updated copyright information and removed rcs id lines (problematic in branch merges)
Mon, 30 Jan 2006 13:30:44 +0000 Fixed crash: