Sun, 06 Nov 2011 17:05:48 -0500Mac OS X: Fixed build when compiling without Cocoa support.
Ryan C. Gordon [Sun, 06 Nov 2011 17:05:48 -0500] rev 6051
Mac OS X: Fixed build when compiling without Cocoa support.

Thanks to Martin Gerhardy for the patch!

Fri, 04 Nov 2011 00:58:24 -0400Mac OS X: Try to resize--without destroying--the GL context in SetVideoMode. SDL-1.2
Ryan C. Gordon [Fri, 04 Nov 2011 00:58:24 -0400] rev 6050
Mac OS X: Try to resize--without destroying--the GL context in SetVideoMode.

Fri, 04 Nov 2011 00:56:11 -0400Fix compiler warning on Mac OS X, when targeting old OS with new SDK. SDL-1.2
Ryan C. Gordon [Fri, 04 Nov 2011 00:56:11 -0400] rev 6049
Fix compiler warning on Mac OS X, when targeting old OS with new SDK.

Thu, 03 Nov 2011 23:58:24 -0400Fixed a compiler warning when building with Mac OS X target < 10.7. SDL-1.2
Ryan C. Gordon [Thu, 03 Nov 2011 23:58:24 -0400] rev 6048
Fixed a compiler warning when building with Mac OS X target < 10.7.

Thu, 03 Nov 2011 12:42:23 -0400Fixed buffer overflow in joystick cleanup. (valgrind ftw!) SDL-1.2
Ryan C. Gordon [Thu, 03 Nov 2011 12:42:23 -0400] rev 6047
Fixed buffer overflow in joystick cleanup. (valgrind ftw!)

Thu, 03 Nov 2011 11:51:47 -0400Fixed some preprocessor mistakes introduced in iOS project cleanup.
Ryan C. Gordon [Thu, 03 Nov 2011 11:51:47 -0400] rev 6046
Fixed some preprocessor mistakes introduced in iOS project cleanup.

Mon, 31 Oct 2011 23:37:57 -0400Fix crash on X servers without UTF-8 support.
Ryan C. Gordon [Mon, 31 Oct 2011 23:37:57 -0400] rev 6045
Fix crash on X servers without UTF-8 support.

Mon, 31 Oct 2011 05:56:58 -0400Lots of fixes importing SDL source wholesale into a new iOS project
Sam Lantinga [Mon, 31 Oct 2011 05:56:58 -0400] rev 6044
Lots of fixes importing SDL source wholesale into a new iOS project

Mon, 31 Oct 2011 03:06:32 -0400This code works for OpenGL ES 1.1 as well! :)
Sam Lantinga [Mon, 31 Oct 2011 03:06:32 -0400] rev 6043
This code works for OpenGL ES 1.1 as well! :)

Mon, 31 Oct 2011 02:55:21 -0400Implemented RenderReadPixels for the OpenGL ES 2.0 renderer.
Sam Lantinga [Mon, 31 Oct 2011 02:55:21 -0400] rev 6042
Implemented RenderReadPixels for the OpenGL ES 2.0 renderer.