Mon, 10 Feb 2014 10:53:02 -0500Fix Cmake so generated SOname matches autoconf's #.
Edward Rudd [Mon, 10 Feb 2014 10:53:02 -0500] rev 8203
Fix Cmake so generated SOname matches autoconf's #.

Mon, 10 Feb 2014 11:29:48 -0500Make controllermap, etc, work on platforms with hardcoded window sizes.
Ryan C. Gordon [Mon, 10 Feb 2014 11:29:48 -0500] rev 8202
Make controllermap, etc, work on platforms with hardcoded window sizes.

This makes sure everything renders correctly, even if, say, an Android device
gives you a certain "window" size no matter what you ask for.

Mon, 10 Feb 2014 09:26:22 -0300Backed out 51935d107921
Gabriel Jacobo [Mon, 10 Feb 2014 09:26:22 -0300] rev 8201
Backed out 51935d107921

The render target usage in controllermap is required if you are forced to use
the app at a different resolution than the one the art has been made for, for
example on Android, where you don't control the resolution.
(The coordinates for each button are hardcoded to the art size, and appear out
of place otherwise)

Mon, 10 Feb 2014 01:43:01 -0500Removed unused function.
Ryan C. Gordon [Mon, 10 Feb 2014 01:43:01 -0500] rev 8200
Removed unused function.

Mon, 10 Feb 2014 01:41:58 -0500Replace testgamecontroller visualization mode with something more useful.
Ryan C. Gordon [Mon, 10 Feb 2014 01:41:58 -0500] rev 8199
Replace testgamecontroller visualization mode with something more useful.

Sun, 09 Feb 2014 15:20:41 -0500No need to use a render target here.
Ryan C. Gordon [Sun, 09 Feb 2014 15:20:41 -0500] rev 8198
No need to use a render target here.

Sun, 09 Feb 2014 03:09:56 -0800Updated SDL to version 2.0.2
Sam Lantinga [Sun, 09 Feb 2014 03:09:56 -0800] rev 8197
Updated SDL to version 2.0.2

Sun, 09 Feb 2014 03:09:04 -0800Fixed the OUYA controller mapping on Windows
Sam Lantinga [Sun, 09 Feb 2014 03:09:04 -0800] rev 8196
Fixed the OUYA controller mapping on Windows

Sun, 09 Feb 2014 02:42:59 -0800Added Windows entry for the bluetooth OUYA controller
Sam Lantinga [Sun, 09 Feb 2014 02:42:59 -0800] rev 8195
Added Windows entry for the bluetooth OUYA controller

Sun, 09 Feb 2014 02:04:40 -0800Possibly fixed bug 2250 - Cmake: SDL2 Doesn't install DLLs on Windows
Sam Lantinga [Sun, 09 Feb 2014 02:04:40 -0800] rev 8194
Possibly fixed bug 2250 - Cmake: SDL2 Doesn't install DLLs on Windows

ernest.lee

[Exec] CMake Error at cmake_install.cmake:151 (FILE):
[13:37:43][Exec] file INSTALL cannot find
[13:37:43][Exec] "C:/TeamCity/buildAgent/work/2e3d17a492e75daf/Build/libSDL2.so".

The cmake INSTALL project doesn't work because it uses Linux so shared library paths. Windows uses dlls and I think cygwin also uses dlls. I've included this patch. Can you check if it works?