Wed, 28 Jul 2010 23:35:24 -0400Wrote out the system for breaking shape-masks into quad-trees of rectangles, and added code to conglomerate those quad-trees of rectangles into regions for setting shapes under Win32.
Eli Gottlieb [Wed, 28 Jul 2010 23:35:24 -0400] rev 4813
Wrote out the system for breaking shape-masks into quad-trees of rectangles, and added code to conglomerate those quad-trees of rectangles into regions for setting shapes under Win32.

Mon, 26 Jul 2010 21:49:32 -0400Added shapes folder to hg.
Eli Gottlieb [Mon, 26 Jul 2010 21:49:32 -0400] rev 4812
Added shapes folder to hg.

Mon, 26 Jul 2010 21:48:53 -0400Working on Cocoa implementation.
Eli Gottlieb [Mon, 26 Jul 2010 21:48:53 -0400] rev 4811
Working on Cocoa implementation.

Mon, 26 Jul 2010 20:41:45 -0400OK, it appears that dramatic hacks are not necessary to make Cocoa work...
Eli Gottlieb [Mon, 26 Jul 2010 20:41:45 -0400] rev 4810
OK, it appears that dramatic hacks are not necessary to make Cocoa work...

Mon, 26 Jul 2010 17:27:04 -0400Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.
Eli Gottlieb [Mon, 26 Jul 2010 17:27:04 -0400] rev 4809
Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.

Fri, 23 Jul 2010 01:48:42 -0400More work on color-key mode.
Eli Gottlieb [Fri, 23 Jul 2010 01:48:42 -0400] rev 4808
More work on color-key mode.

Thu, 22 Jul 2010 23:11:01 -0400Added color-key mode and redid the code to work with it.
Eli Gottlieb [Thu, 22 Jul 2010 23:11:01 -0400] rev 4807
Added color-key mode and redid the code to work with it.

Tue, 20 Jul 2010 12:42:43 -0400Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb [Tue, 20 Jul 2010 12:42:43 -0400] rev 4806
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.

Mon, 19 Jul 2010 00:24:02 -0400Put the render loop back in its right place, but with delaying functionality to keep it down to roughly 60fps, not eating up all the X11 time.
Eli Gottlieb [Mon, 19 Jul 2010 00:24:02 -0400] rev 4805
Put the render loop back in its right place, but with delaying functionality to keep it down to roughly 60fps, not eating up all the X11 time.

Sun, 18 Jul 2010 23:51:47 -0400Boxed up the rendering loop and turned it into a redraw/update function. This makes things way more responsive, usable again.
Eli Gottlieb [Sun, 18 Jul 2010 23:51:47 -0400] rev 4804
Boxed up the rendering loop and turned it into a redraw/update function. This makes things way more responsive, usable again.