Sun, 02 Jun 2013 01:08:14 -0700Fixed testnative on Mac OS X, which no longer ships X11 by default.
Sam Lantinga [Sun, 02 Jun 2013 01:08:14 -0700] rev 7257
Fixed testnative on Mac OS X, which no longer ships X11 by default.

Sat, 01 Jun 2013 12:53:32 -0700Merged changes
Sam Lantinga [Sat, 01 Jun 2013 12:53:32 -0700] rev 7256
Merged changes

Sat, 01 Jun 2013 12:53:06 -0700The standard fat gcc scripts work well with SDL 2.0
Sam Lantinga [Sat, 01 Jun 2013 12:53:06 -0700] rev 7255
The standard fat gcc scripts work well with SDL 2.0

Sat, 01 Jun 2013 21:17:43 +0200Fixed implicit function declarations and their warnings.
Philipp Wiesemann [Sat, 01 Jun 2013 21:17:43 +0200] rev 7254
Fixed implicit function declarations and their warnings.
For the SDL_SetMouseFocus() and SDL_SetKeyboardFocus().

Sat, 01 Jun 2013 21:11:52 +0200Removed debug output.
Philipp Wiesemann [Sat, 01 Jun 2013 21:11:52 +0200] rev 7253
Removed debug output.

Sat, 01 Jun 2013 21:09:36 +0200Corrected indentation of license.
Philipp Wiesemann [Sat, 01 Jun 2013 21:09:36 +0200] rev 7252
Corrected indentation of license.

Sat, 01 Jun 2013 08:57:17 -0700Default the minimum required version to 2.0.0
Sam Lantinga [Sat, 01 Jun 2013 08:57:17 -0700] rev 7251
Default the minimum required version to 2.0.0

Wed, 29 May 2013 06:31:48 -0500Re-apply texture filter when resetting direct3d renderer.
Yuri K. Schlesner [Wed, 29 May 2013 06:31:48 -0500] rev 7250
Re-apply texture filter when resetting direct3d renderer.

Thu, 30 May 2013 20:03:56 -0700Fix bug 1492: Visual Studio builds sdl.lib and sdl.dll for version 2.0 (contributed by Jan Reitz); update SDL_bool handling in test_common to fix VS compiler warnings
Andreas Schiffler [Thu, 30 May 2013 20:03:56 -0700] rev 7249
Fix bug 1492: Visual Studio builds sdl.lib and sdl.dll for version 2.0 (contributed by Jan Reitz); update SDL_bool handling in test_common to fix VS compiler warnings

Thu, 30 May 2013 22:14:24 -0400Add trigger value adjustment code to the SDL_GameControllerGetAxis code as well.
Edward Rudd [Thu, 30 May 2013 22:14:24 -0400] rev 7248
Add trigger value adjustment code to the SDL_GameControllerGetAxis code as well.

- fixes Trigger values when polling instead of using event driven