src/video/uikit/SDL_uikitmodes.m
Sun, 01 Jan 2017 18:33:28 -0800 Updated copyright for 2017
Tue, 13 Sep 2016 22:18:06 -0300 Initial Apple TV / tvOS support.
Tue, 05 Jan 2016 05:38:55 -0500 Patched to compile on iOS.
Mon, 04 Jan 2016 23:52:40 -0500 Added SDL_GetDisplayUsableBounds().
Sat, 02 Jan 2016 10:10:34 -0800 Updated copyright to 2016
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Thu, 15 Jan 2015 01:06:14 -0400 Several improvements to the iOS backend:
Fri, 21 Nov 2014 03:29:57 -0400 Added debug labels for the OpenGL ES objects created with SDL_GL_CreateContext on iOS.
Sun, 14 Sep 2014 17:04:54 -0300 Enabling highdpi mode on an iPhone 6 Plus should now create a 1080x1920 OpenGL view, rather than 1242x2208 (414x736@3x.)
Wed, 06 Aug 2014 03:24:16 -0300 Updated the iOS backend code to use Objective-C's automatic reference counting (ARC).
Tue, 29 Jul 2014 00:36:12 -0300 Added missing autorelease pool blocks in UIKit backend code. Fixes memory leak issues, especially in SDL_video.
Mon, 14 Jul 2014 22:35:48 -0300 Changed the way retina resolutions are handled in iOS.
Sat, 21 Jun 2014 12:43:57 -0700 Fixed bug 2563 - Remove obsolete code for supporting iOS < 5
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Sun, 24 Nov 2013 23:56:17 -0500 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Sat, 18 May 2013 14:17:52 -0700 File style cleanup for the SDL 2.0 release
Sun, 31 Mar 2013 12:48:50 -0400 Make SDL_SetError and friends unconditionally return -1.
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Sat, 29 Sep 2012 18:52:00 -0700 Make sure mode width/height and status bar orientation match
Sat, 29 Sep 2012 17:23:40 -0700 Refactored the UIKit mode code into a separate file so it's cleaner and more consistent with other backends