Sun, 06 Feb 2011 08:57:29 -0800Since we changed the API entirely, just remove the old function names
Sam Lantinga [Sun, 06 Feb 2011 08:57:29 -0800] rev 5207
Since we changed the API entirely, just remove the old function names

Sun, 06 Feb 2011 08:46:48 -0800Fixed crash when binary shaders are not available.
Sam Lantinga [Sun, 06 Feb 2011 08:46:48 -0800] rev 5206
Fixed crash when binary shaders are not available.

Sun, 06 Feb 2011 02:41:32 -0800Updated Xcode project with moved and removed files
Sam Lantinga [Sun, 06 Feb 2011 02:41:32 -0800] rev 5205
Updated Xcode project with moved and removed files

Sun, 06 Feb 2011 02:35:14 -0800Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
Sam Lantinga [Sun, 06 Feb 2011 02:35:14 -0800] rev 5204
Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h

Sun, 06 Feb 2011 00:48:41 -0800Minor consistency cleanup and documentation link update.
Sam Lantinga [Sun, 06 Feb 2011 00:48:41 -0800] rev 5203
Minor consistency cleanup and documentation link update.

Sun, 06 Feb 2011 00:48:16 -0800Removed extra unneeded pixel formats, added support for VSYNC on other platforms besides Zune HD.
Sam Lantinga [Sun, 06 Feb 2011 00:48:16 -0800] rev 5202
Removed extra unneeded pixel formats, added support for VSYNC on other platforms besides Zune HD.

Sun, 06 Feb 2011 00:00:13 -0800Added an OpenGL ES 2.0 renderer, contributed by itsnotabigtruck
Sam Lantinga [Sun, 06 Feb 2011 00:00:13 -0800] rev 5201
Added an OpenGL ES 2.0 renderer, contributed by itsnotabigtruck

This compiles, but it untested.

Sat, 05 Feb 2011 20:02:37 -0800Created a simpler version of SDL_SetHint() that doesn't need a priority.
Sam Lantinga [Sat, 05 Feb 2011 20:02:37 -0800] rev 5200
Created a simpler version of SDL_SetHint() that doesn't need a priority.

Sat, 05 Feb 2011 16:07:10 -0800Updated the DirectFB support, from Couriersud
Sam Lantinga [Sat, 05 Feb 2011 16:07:10 -0800] rev 5199
Updated the DirectFB support, from Couriersud

attached is a working directfb driver diff which works with the current
changes. There are a number of changes around it as well, e.g.
configure.in.

The directfb renderdriver right now still depends on a some "includes"
from src/video/directfb. That's why it is not yet moved to the new
render folder.

Sat, 05 Feb 2011 16:02:30 -0800Updated Mac OS X and iOS projects
Sam Lantinga [Sat, 05 Feb 2011 16:02:30 -0800] rev 5198
Updated Mac OS X and iOS projects