Sun, 22 Jan 2012 17:26:45 -0500Removing some more references to SDL 1.3
Sam Lantinga <slouken@libsdl.org> [Sun, 22 Jan 2012 17:26:45 -0500] rev 6251
Removing some more references to SDL 1.3

Sun, 22 Jan 2012 17:21:00 -0500Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2
Sam Lantinga <slouken@libsdl.org> [Sun, 22 Jan 2012 17:21:00 -0500] rev 6250
Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2

Sun, 22 Jan 2012 13:47:21 -0500Fixed bug 1390 - X11_KeyToUnicode SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sun, 22 Jan 2012 13:47:21 -0500] rev 6249
Fixed bug 1390 - X11_KeyToUnicode

manuel.montezelo 2012-01-22 08:56:18 PST

We had the following bug report at Debian:
http://bugs.debian.org/376560

Same one in Ubuntu:
https://bugs.launchpad.net/ubuntu/+source/libsdl1.2/+bug/66217

We've been including a patch since then (attached) to actually export the
symbol, since 2006. In the last release the function seems to be there, alive
and kicking.

It's affecting other people too:
http://www.garagegames.com/community/forums/viewthread/52287

Sun, 22 Jan 2012 01:29:26 -0500You need to create the texture with the SDL_TEXTUREACCESS_TARGET flag.
Sam Lantinga <slouken@libsdl.org> [Sun, 22 Jan 2012 01:29:26 -0500] rev 6248
You need to create the texture with the SDL_TEXTUREACCESS_TARGET flag.

Sun, 22 Jan 2012 01:26:28 -0500Renamed SetTargetTexture() to SetRenderTarget()
Sam Lantinga <slouken@libsdl.org> [Sun, 22 Jan 2012 01:26:28 -0500] rev 6247
Renamed SetTargetTexture() to SetRenderTarget()

Sat, 21 Jan 2012 22:22:30 -0500Reorganized the render target code, moving the viewport handling to the general code and adding software implementation.
Sam Lantinga <slouken@libsdl.org> [Sat, 21 Jan 2012 22:22:30 -0500] rev 6246
Reorganized the render target code, moving the viewport handling to the general code and adding software implementation.

Sat, 21 Jan 2012 22:14:38 -0500Sorted the source files
Sam Lantinga <slouken@libsdl.org> [Sat, 21 Jan 2012 22:14:38 -0500] rev 6245
Sorted the source files

Sat, 21 Jan 2012 22:13:20 -0500Cleaned up the iOS test project and added testscale and testrendertarget
Sam Lantinga <slouken@libsdl.org> [Sat, 21 Jan 2012 22:13:20 -0500] rev 6244
Cleaned up the iOS test project and added testscale and testrendertarget

Sat, 21 Jan 2012 21:50:28 -0500Added testscale and testrendertarget projects
Sam Lantinga <slouken@libsdl.org> [Sat, 21 Jan 2012 21:50:28 -0500] rev 6243
Added testscale and testrendertarget projects

Sat, 21 Jan 2012 18:30:50 -0500We've already crashed by this point if we don't have a renderer. The calling code should check this.
Sam Lantinga <slouken@libsdl.org> [Sat, 21 Jan 2012 18:30:50 -0500] rev 6242
We've already crashed by this point if we don't have a renderer. The calling code should check this.