Sat, 07 Dec 2013 11:19:52 -0800Associate the environment with any thread that calls Android_JNI_GetEnv(), in case it's been manually created with pthread_create() or C++11.
Sam Lantinga <slouken@libsdl.org> [Sat, 07 Dec 2013 11:19:52 -0800] rev 8055
Associate the environment with any thread that calls Android_JNI_GetEnv(), in case it's been manually created with pthread_create() or C++11.

Fri, 06 Dec 2013 16:12:18 -0800Fixed crash if no window has keyboard focus
Sam Lantinga <slouken@libsdl.org> [Fri, 06 Dec 2013 16:12:18 -0800] rev 8054
Fixed crash if no window has keyboard focus

Fri, 06 Dec 2013 09:13:31 -0800Fixed detecting the wired XBox 360 controller on Linux
Sam Lantinga <slouken@libsdl.org> [Fri, 06 Dec 2013 09:13:31 -0800] rev 8053
Fixed detecting the wired XBox 360 controller on Linux
Also added some more debug output to detect issues

Fri, 06 Dec 2013 08:24:00 -0800Fixed compiler warning on Visual Studio
Sam Lantinga <slouken@libsdl.org> [Fri, 06 Dec 2013 08:24:00 -0800] rev 8052
Fixed compiler warning on Visual Studio

Thu, 05 Dec 2013 09:54:22 -0800Added missing header for file IO
Sam Lantinga <slouken@libsdl.org> [Thu, 05 Dec 2013 09:54:22 -0800] rev 8051
Added missing header for file IO

Thu, 05 Dec 2013 09:29:04 -0800Added code missed in the resolve
Sam Lantinga <slouken@libsdl.org> [Thu, 05 Dec 2013 09:29:04 -0800] rev 8050
Added code missed in the resolve

Thu, 05 Dec 2013 09:14:56 -0800Clean up the cursor clipping area when quitting SDL.
Sam Lantinga <slouken@libsdl.org> [Thu, 05 Dec 2013 09:14:56 -0800] rev 8049
Clean up the cursor clipping area when quitting SDL.
This fixes the cursor being clipped after the streaming client quits when streaming Dungeons of Dredmor

Thu, 05 Dec 2013 10:51:38 -0300[Android] Handle native thread finishing when not commanded from the Java side
Gabriel Jacobo <gabomdq@gmail.com> [Thu, 05 Dec 2013 10:51:38 -0300] rev 8048
[Android] Handle native thread finishing when not commanded from the Java side

Tue, 03 Dec 2013 12:09:58 -0300[Android] Signal the resume semaphore after pushing the relevant events
Gabriel Jacobo <gabomdq@gmail.com> [Tue, 03 Dec 2013 12:09:58 -0300] rev 8047
[Android] Signal the resume semaphore after pushing the relevant events

Ref: Request in #2242

Tue, 03 Dec 2013 12:01:28 -0300Adds SDL_GameControllerAddMappingsFromRW, updates controllermap
Gabriel Jacobo <gabomdq@gmail.com> [Tue, 03 Dec 2013 12:01:28 -0300] rev 8046
Adds SDL_GameControllerAddMappingsFromRW, updates controllermap

SDL_GameControllerAddMappingsFromFile is now a convenience macro.

controllermap can now skip bindings by pressing space or clicking/touching the
screen.