src/video/windows/SDL_windowswindow.h
Wed, 03 Jan 2018 10:58:58 -0800 Fixed bug 4018 - Implement SDL_GetWindowBordersSize() under Windows/Win32/WinAPI
Wed, 03 Jan 2018 10:03:25 -0800 Updated copyright for 2018
Mon, 28 Aug 2017 00:22:23 -0700 Renaming of guard header names to quiet -Wreserved-id-macro
Fri, 16 Jun 2017 10:50:29 -0700 Clean up parent window when destroying a window
Sun, 01 Jan 2017 18:33:28 -0800 Updated copyright for 2017
Sun, 20 Nov 2016 21:18:55 -0800 Fixed bug 3486 - Can't get HINSTANCE of my window
Thu, 29 Sep 2016 22:52:41 -0400 Added SDL_SetWindowResizable(). (thanks, Ethan!)
Thu, 29 Sep 2016 03:59:04 -0700 When clicking on a window to give it focus, don't pass the mouse click to the application.
Tue, 05 Jan 2016 02:46:10 -0500 Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity().
Sat, 02 Jan 2016 10:10:34 -0800 Updated copyright to 2016
Wed, 30 Dec 2015 12:44:13 -0500 Fixed Bug 3215 - Win32: 'fullscreen' app doesn't always extend to top of screen
Tue, 06 Oct 2015 21:40:50 -0700 Converted tabs to spaces for SDL style
Tue, 06 Oct 2015 21:16:21 -0700 Fixed sending a size event while setting up a window (fix for DOTA 2 on Source 2)
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Wed, 25 Jun 2014 17:06:12 -0400 Merged Ryan's SDL-gui-backend branch.
Thu, 29 May 2014 13:39:02 -0400 First shot (not even compiled) at Windows hit-testing support.
Mon, 23 Jun 2014 10:09:15 -0700 Fixed grab interaction with Windows Classic theme
Wed, 04 Jun 2014 10:56:30 -0700 Fixed bug where changing the window border would change the window size on Windows.
Mon, 24 Feb 2014 22:49:30 -0800 Make sure we don't clip the cursor while clicking on the window title bar
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Sun, 24 Nov 2013 23:56:17 -0500 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Mon, 23 Dec 2013 17:55:06 -0800 Setting the mouse in relative mode implies grabbing the mouse.
Thu, 28 Nov 2013 02:31:32 -0800 Fixed windows build with conflict resolve
Fri, 22 Nov 2013 13:24:53 -0300 OpenGL ES support for Windows
Sun, 10 Nov 2013 14:10:00 -0800 Fixed bug 2067 - Window size limit calculation issue when exiting fullscreen on Windows
Sat, 28 Sep 2013 14:06:59 -0700 Moved SDL_Direct3D9GetAdapterIndex() to SDL_windowsvideo.c since it doesn't belong in the window code.
Sat, 28 Sep 2013 14:06:20 -0700 Moved D3D_LoadDLL and SDL_Direct3D9GetAdapterIndex to SDL_windowswindow.c at Jorgen's insistence. That file is wrapped in a more appropriate define check so it will work if somebody builds a binary without D3D support.
Mon, 22 Apr 2013 18:14:55 -0700 Send mouse leave updates for Windows and X11.
Wed, 06 Mar 2013 11:59:19 -0800 Fixed 64-bit compile warnings on Visual C++
Wed, 27 Feb 2013 11:39:39 -0800 sdl - use the wParam and rawinput data for mouse state rather than just the message type, fixes missing mouse up events when alt-tabing out of the window
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Wed, 07 Nov 2012 15:55:43 -0800 SDL no longer grabs the keyboard by default on X11.
Sat, 15 Sep 2012 10:59:39 -0400 Removed Windows CE support from SDL 2.0.
Thu, 13 Sep 2012 01:43:53 -0400 Added SDL_SetWindowBordered() API.
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Fri, 11 Mar 2011 08:49:20 -0800 Gamma support is back!
Sat, 26 Feb 2011 10:11:09 -0800 Restore the windowed position and size when coming back from fullscreen.
Tue, 15 Feb 2011 23:07:14 -0800 Fixed a host of issues with Windows fullscreen modes. Toggling fullscreen OpenGL works now in my test environment.
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Fri, 04 Feb 2011 12:29:58 -0800 Added the Windows framebuffer implementation.
Thu, 20 Jan 2011 18:04:05 -0800 Fixed bug #925