src/video/SDL_blit.c
Mon, 12 Feb 2018 17:00:00 +0300 revert the recent typecast assignment changes (see bug #4079)
Tue, 30 Jan 2018 18:08:34 -0800 Fixed ISO C99 compatibility
Wed, 03 Jan 2018 10:03:25 -0800 Updated copyright for 2018
Mon, 14 Aug 2017 06:28:21 -0700 Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks
Fri, 11 Aug 2017 18:56:41 -0700 Fixed crash in bug 3367 - RGBA_FROM_PIXEL macro can't handle SDL_PIXELFORMAT_ARGB2101010
Sun, 01 Jan 2017 18:33:28 -0800 Updated copyright for 2017
Sat, 31 Dec 2016 18:11:19 -0800 We don't currently support blitting to < 8 bpp surfaces, return an error instead of corrupting memory in that case.
Sat, 02 Jan 2016 10:10:34 -0800 Updated copyright to 2016
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Sun, 24 Nov 2013 23:56:17 -0500 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Tue, 30 Jul 2013 20:57:26 -0700 Check for negative source rectangle in SDL_SoftBlit() (thanks John!)
Tue, 21 May 2013 22:01:18 -0700 Fixed bug 1534 - SIGSEGV in SDL_ConvertSurface() for certain formats in SDL2
Sun, 31 Mar 2013 12:48:50 -0400 Make SDL_SetError and friends unconditionally return -1.
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Sat, 31 Dec 2011 09:16:08 -0500 Happy New Year!
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Tue, 22 Feb 2011 21:44:36 -0800 Re-added the 3DNow! and AltiVec instruction support.
Thu, 17 Feb 2011 02:31:50 -0800 Fixed bug #1090 (SDL_BlitCopyOverlap() assumes memcpy() operates in order)
Wed, 16 Feb 2011 15:25:10 -0800 Fixed bug #1090 (SDL_BlitCopyOverlap() assumes memcpy() operates in order)
Sun, 13 Feb 2011 13:46:10 -0800 A few fixes:
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Fri, 11 Feb 2011 14:51:04 -0800 Updated CPU detection code for SSE3 and SSE4 and removed obsolete 3DNow! and Altivec support.
Fri, 04 Feb 2011 19:50:56 -0800 Restored SDL_BLENDMODE_MOD for MAME
Mon, 31 Jan 2011 23:23:57 -0800 Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Mon, 08 Dec 2008 00:25:42 +0000 Updated copyright date
Mon, 05 Feb 2007 06:44:51 +0000 Patched to compile on BeOS and old, old GCC releases.
Sun, 24 Jan 2010 21:10:53 +0000 Fixed bug #926
Mon, 08 Dec 2008 00:27:32 +0000 Updated copyright date
Sun, 07 Dec 2008 22:04:24 +0000 Whoops, fixed pitch bug after resizing a surface
Sat, 06 Dec 2008 05:49:08 +0000 Fixed bug picking blitters
Tue, 02 Dec 2008 17:14:04 +0000 Added slow but complete blit fallback
Sat, 29 Nov 2008 10:43:50 +0000 Preserve the desire for RLE acceleration
Sat, 29 Nov 2008 00:10:59 +0000 Fixed copy blit detection
Fri, 14 Mar 2008 20:43:44 +0000 ran make indent
Fri, 14 Mar 2008 18:17:49 +0000 re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
Sat, 18 Aug 2007 05:39:09 +0000 Okay, still some bugs, but everything builds again...
Sat, 18 Aug 2007 01:44:21 +0000 More work in progress integrating SDL_Surface and the new SDL_Texture API
Fri, 17 Aug 2007 06:58:20 +0000 More work in progress...
Fri, 17 Aug 2007 06:40:12 +0000 More work in progress, still doesn't compile...
Fri, 17 Aug 2007 06:21:58 +0000 Work in progress: merging new texture features into SDL blit system
Fri, 17 Aug 2007 02:55:21 +0000 indent
Fri, 17 Aug 2007 00:54:53 +0000 Moved the colorkey and per-surface alpha into the blit info,
Thu, 16 Aug 2007 22:18:53 +0000 Use MMX intrinsics over GCC inline assembly
Thu, 16 Aug 2007 21:54:26 +0000 Oops, didn't want to rename those files...
Thu, 16 Aug 2007 21:43:19 +0000 Added notes on the next steps for SDL 1.3
Thu, 16 Aug 2007 06:20:51 +0000 Fixed a few compiler warnings.
Thu, 16 Aug 2007 05:56:24 +0000 Added SSE and MMX optimization for SDL_FillRect()
Wed, 15 Aug 2007 08:21:10 +0000 Removed hermes since it's LGPL and not compatible with a commercial license.
Mon, 10 Jul 2006 21:04:37 +0000 SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Wed, 07 Jun 2006 16:10:28 +0000 Work in progress. :)
Mon, 29 May 2006 04:04:35 +0000 more tweaking indent options
Sun, 28 May 2006 13:04:16 +0000 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Mon, 01 May 2006 06:58:33 +0000 glSDL support
Tue, 21 Feb 2006 08:46:50 +0000 Use consistent identifiers for the various platforms we support.
Thu, 16 Feb 2006 10:11:48 +0000 New configure-based build system. Still work in progress, but much improved
Fri, 10 Feb 2006 06:48:43 +0000 More header massaging... works great on Windows. ;-)
Mon, 06 Feb 2006 08:28:51 +0000 It's now possible to build SDL without any C runtime at all on Windows,
Wed, 01 Feb 2006 06:32:25 +0000 Updated copyright information and removed rcs id lines (problematic in branch merges)