Fri, 26 Feb 2010 04:50:38 +0000Removed reference to compatibility function
Sam Lantinga <slouken@libsdl.org> [Fri, 26 Feb 2010 04:50:38 +0000] rev 3709
Removed reference to compatibility function

Fri, 26 Feb 2010 03:34:10 +0000Fixed typo in the comment
Sam Lantinga <slouken@libsdl.org> [Fri, 26 Feb 2010 03:34:10 +0000] rev 3708
Fixed typo in the comment

Wed, 17 Feb 2010 04:42:52 +0000Adam Strzelecki to SDL
Sam Lantinga <slouken@libsdl.org> [Wed, 17 Feb 2010 04:42:52 +0000] rev 3707
Adam Strzelecki to SDL

When graphic card has no GL_ARB_texture_rectangle YUV textures mapped with SDL_RenderCopy are stretched 2x horizontally, so only left half of texture is visible. This is due:
data->texw = (GLfloat) (texture->w) / texture_w;
data->texh = (GLfloat) texture->h / texture_h;
But afterwards texture_w /= 2 for YUV texture, but data->texw stays as it was before, while it should be multiplied 2x.

This bug can be seen in any program setting env variables: GL_APPLE_ycbcr_422=0 GL_EXT_texture_rectangle=0 GL_ARB_texture_rectangle=0

Sun, 14 Feb 2010 15:55:10 +0000Make sure STRICT is defined so the window proc has the correct prototype
Sam Lantinga <slouken@libsdl.org> [Sun, 14 Feb 2010 15:55:10 +0000] rev 3706
Make sure STRICT is defined so the window proc has the correct prototype

Sun, 14 Feb 2010 15:16:13 +0000Fixed compile error using Borland C++
Sam Lantinga <slouken@libsdl.org> [Sun, 14 Feb 2010 15:16:13 +0000] rev 3705
Fixed compile error using Borland C++

Fri, 12 Feb 2010 17:14:41 +0000Merged r5549:5550 from branches/SDL-1.2: ALSA 6-channel swizzle fix.
Ryan C. Gordon <icculus@icculus.org> [Fri, 12 Feb 2010 17:14:41 +0000] rev 3704
Merged r5549:5550 from branches/SDL-1.2: ALSA 6-channel swizzle fix.

Fri, 05 Feb 2010 19:23:59 +0000Merged r5547:5548 from branches/SDL-1.2: FreeBSD joystick uninit'd var fix.
Ryan C. Gordon <icculus@icculus.org> [Fri, 05 Feb 2010 19:23:59 +0000] rev 3703
Merged r5547:5548 from branches/SDL-1.2: FreeBSD joystick uninit'd var fix.

Mon, 01 Feb 2010 02:52:19 +0000Migrated most of the TODO list to the SDL 1.3 Roadmap wiki
Sam Lantinga <slouken@libsdl.org> [Mon, 01 Feb 2010 02:52:19 +0000] rev 3702
Migrated most of the TODO list to the SDL 1.3 Roadmap wiki

Mon, 01 Feb 2010 01:19:37 +0000Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org> [Mon, 01 Feb 2010 01:19:37 +0000] rev 3701
Fixed showing and hiding fullscreen windows

Wed, 27 Jan 2010 05:14:22 +0000Fixed bug #743
Sam Lantinga <slouken@libsdl.org> [Wed, 27 Jan 2010 05:14:22 +0000] rev 3700
Fixed bug #743

The arrow keys and keypad arrow keys have almost the same scancodes!